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"Broken Bow" - a Klingon hand
disruptor is used to blow up a grain silo. Plasma rifles (plasma
shotguns) aren't necessarily lethal, but are commonly available. The
Suliban station uses particle weapons of some sort. Phase pistols have
two settings: Stun and kill. Suliban torpedos may be fired through
several kilometers of gas giant. The Enterprise is equipped with
grappling hooks.
"Fight or Flight" - a
3 meter miss is considered very bad by an exacting officer. This
coincides with an 0.2% scanner problem, suggesting the range to be 1500
meters.
"Acquisition" - there
are 14 weapons lockers on the Enterprise.
"Silent Enemy" gives
us our first real space-to-space battle. The Enterprise engages with two
fore phase cannon between 5 and 9 kilometers' range, and then with
spatial torpedos. Overloaded by a factor of ten, they can (a) blow up a
mountain and (b) take down the enemy shields in one hit. The phase
cannon are rated for 500 gigajoules per shot, according to Reed; the
overload setting is therefore 5 terajoules per shot. The phase cannon
were later mentioned as firing 80 gigajoules per shot while Reed was
discussing ships' weaponry with an alien in "Congenitor." The Klingons
consider these particle weapons "low yield," and may fire
from at least 10 kilometers away - 200 kilometers is not difficult
either. The Urquat have no trouble landing hits at 700 kilometers
- "Extinction." In "Cold Station 12," the Enterprise exchanges fire at 5,000
kilometers.
A Romulan cloaked mine resembles a Triton "spatial torpedo" and has
a tricobalt warhead - roughly a quarter kiloton. A shuttlepod hatch can
withstand that at a distance of 20-25 meters.
Freighters are armed with plasma cannon - "Horizon."
"The Breach" - orbital
batteries may target the Enterprise from an orbit 600 kilometers below.
Phase cannons won't go past 94% efficiency. Reed hasn't gotten them
past 93%, in fact - "Proving
Grounds."
Stored antimatter is used for both the engines and the photonic
torpedos - "Hatchery."
"The Forgotten" it
would take "at least a thousand
ships like the Enterprise to
blow up an entire planet." This quote interestingly parallels Han
Solo's line in ANH. It would take "weeks" for the
Enterprise to travel a dozen light years... but less than three days
after being told the location of a subspace corridor a half light year
away.
"Countdown" - the Enterprise intends to take out the
command sphere with a "deflector
pulse."
"Stormfront"
introduces time-travelling aliens. A modern (for them) energy cell the
size of a coin would power the plasma rifles they're trying to
introduce. The plasma rifle has a shot with energy equal to three 88
millimeter shells. The kinetic energy of the common 88mm flak shells was
3.05 megajoules, with a 2.86 megajoule bursting charge; this places the
energy of the plasma rifle's shots at 8.6-17.7 megajoules, depending on
the details of what the alien meant. The Enterprise, damaged, has
difficulty getting a target lock on a stationary object at 100
kilometers; contrast this with "The
Aenar," in which it locks on a moving target at 100 kilometers.
"Demons" - the
verteron array, a very potent and unusual weapon. Details to come later.
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