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General Comparison of Weapons

See_Details Hand and Small Vehicle WeaponsSee_Details
See_DetailsLarge Energy WeaponsSee_Details
See_Details Grenades and ExplosivesSee_Details
See_Details MissilesSee_Details
See_DetailsRobot SoldiersSee_Details


Side ArticleSee the Orders of Magnitude article for useful details on power outputs and energy consumption levels of various weapons systems.

See_DetailsHand Weapons:

There are several key similarities and differences between hand weapons used by Star Trek and Star Wars factions. All Star Wars weapons and some Star Trek weapons share in common the feature of firing distinct bolts; however, some Star Trek weapons may also fire continuous beams (or autofired bolts frequent enough to seem a continuous beam).

The primary difference lies in the power of the weaponry at high settings. Blasters have a per-shot yield that ranges from around the potency of a pistol to ~100 kilojoules, with peak firing rates similar to modern-day automatic weapons; meanwhile, the Cardassian phase disruptor rifle's 4.7 megajoule discharge represents the destructive power of a squad of stormtroopers firing several times. Even considering the relatively short time in which a blaster bolt impacts, the instantaneous power a blaster bolt delivers is at least an order of magnitude lower than the peak power draw of an equivalent Star Trek weapon.

The megajoule-range standard single bolt of a Trek rifle is roughly equivalent to the shots fired by a light assault vehicle (AT-ST), while a typical 1-2 frame long continuous burst, capable of mostly vaporizing a humanoid or creating a noticable explosive blast rivals the standard shots of a heavy vehicle or even light fighter.

Federation phaser rifles, although slightly less powerful, have an incredible array of settings, allowing them to double as entrenching tools, emergency heaters, and demolition devices. This requires substantially more training to use than a standard Imperial blaster carbine or Cardassian phase disruptor rifle.

Even a 22nd century Klingon disruptor appears quite destructive, although the plasma and phase rifles seen in ENT do not seem to have the sheer destructive power associated with later weapons. Earth weapons of the 22nd century have yet to make the revolutionary leap to phaser weapons made in the 10 years prior to TOS; Klingon weapons appear to have already made this leap.

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See_DetailsLarge Energy Weapons:

As with hand weapons, Trek and Wars large energy weapons tend to be differentiated by being seen as beams and bolts, respectively, although this distinction is not as clear as with hand weapons.

23rd and 24th century capital grade Trek phasers regularly output gigaton-range blasts, giving them similar energy yields to the theoretical throw weight of an entire broadside by an Imperial Star Destroyer. Although this seems to be an expression of parity, ISDs do not appear to fire broadsides quite as continuously as Star Trek vessels fire their phasers. Indeed, ISDs do not appear to fire broadsides at all, limiting themselves to perhaps one large bolt every 5-10 seconds. This gives a notable firepower advantage to Trek ships, from the Constitution class forward.

22nd century Earth ships appear notably different. The NX class mounts three phase cannons, and its overall output through these weapons is low in terms of raw energy. It is difficult to determine an exact standing, but it can be considered certain that ISDs have stronger energy weapons, and mount far more of them. It is difficult to be precise, but it seems likely that the NX class's phase cannon firepower is comparable to the turbolaser firepower of a noticably smaller corvette.

Star Wars weapons also appear slower. As discussed at some length in the TESB and Notes sections, the bolt speed typically seen in the Wars movies is entirely too slow for weapons seen used against surface targets from orbit, and orbital targets from the surface. Even the flight time from surface to orbit, however, suggests that Trek has far faster beam weapons, while the fine accuracy of beam weapons demonstrated so clearly in TOS has no demonstrable analogue in real-life or Star Wars.

Both TOS phasers and Star Wars turbolaser bolts have been seen to explode spontaneously at fixed distances as flak, although this feature has not been seen in any other category of Star Trek.

One notable beam weapon in Star Wars behaves very Trekishly; the Death Star shoots a continuous beam that propagates at a significant fraction of c for a range not dissimilar to TOS weapons. It is echoed in this behavior by several prequel-era weapons.

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See_DetailsGrenades and Explosives:

Those looking for remarkable visual and conceptual similarities between Wars and Trek need look no farther. The blue "boomas" of TPM look exactly like the photon grenades of TOS, while the thermal detonator of ROTJ seems to be a similarly destructive item.

Both Trek and Wars use shaped charges, satchel charges, and grenades in a similar fashion. Grenades, in both cases, see noticably little use in combat.

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See_DetailsMissiles:

There is a clear departure of military design philosophies between Star Trek and Star Wars, and with regard to weapons, this is most clearly visible in terms of the use of missiles. In Star Wars, missiles are used primarily by fighters, most often for attacking larger ships, in a similar fashion to the microtorpedos of DS9. The short blasts have brief power levels likely exceeding those of the heaviest turbolasers in use, but seem to have overall yields that would be lucky to compare well with the guns ISDs use regularly, let alone the rarely used heaviest weapons. Their primary use seems to be in the exploitation of weaknesses in shielding that fail to defend against missiles, or possibly in overwhelming shields with a brief but intense bursts.

Missile weapons larger and more powerful than than fighter-grade proton torpedos are seen occasionally in Star Wars, although rarely used. They nonetheless do not compare in range and power with the missile weapons used extensively in all eras of Star Trek. Photonic torpedos are weapons easily comparable with the heaviest of turbolasers, although potentially somewhat weaker; photon torpedos may even provide over half the overall firepower of a Federation vessel. Quantum and transphasic torpedos are apparently superior to these in power, although not in subtlety; they may have a higher minimum yield.

Other missiles are unusual, ranging from the high-energy plasma torpedos of the Romulans to trilithium sun-destroying missiles to long range strategic warp capable missiles, representing a range and order of magnitude of power not seen in conventional Star Wars weapons.

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See_DetailsRobot Soldiers:

Coming Soon.