The SW maximum range is one order of magnitude too big. Only stationary and powerful weapons like the KDY ion cannon have demonstrated a range of several thousands kilometers, and that was against an ISD on some predictable course of interception, the speed of the bolts, even if they picked up speed, not allowing for greater ranges no matter what.Picard wrote:I made comparation using Darkstar's website:
Maximum weapons range (against capital ships):
ISD-5 000 km
GCS-300 000 km (taken from Nebula-class weapons range in TNG episode "Wounded")
The EU's heavy planetary weapons are also given long ranges, and turbolasers generally happen to travel faster anyway.
Bollocks. :)Maximum energy weapons power:
ISD-1.5 megatons per shot
GCS-4.2 gigatons per second
The ISD could have a firepower one OoM greater than if putting out everything in one single shot while powering nothing else.
The EU shows what could be a high end shot against an Earth-sized planet. The luminous pile of pixels could be a fireball's flash, or a fireball's width, the later making the firepower very large, but we can't tell.
Going with the flash route would make the yields smaller, but it would fit with greater cannon and fit with the terajoules mentioned in "X-Wing: Isard's Revenge" (1, 2, 3). Since the ISDs had lost their main weapons, it's likely that they could be the only ships of that greater tonnage capable of petajoule firepower.
But really the gigaton claim for the GCS is nothing short absurd. See here.
On a side note the proton torpedoes fired by X-wings were near worth a kiloton according to the technical journal, and they're still very small when you consider that they're self propelled, shield, and pack sensors and a computer.
Although ISDs don't have any apparently, it's good to notice that upscaled proton torps of this quality would be nothing to sneeze at.
Of course the shield figures can only match the firepower figures so they're expected to be as faulty.Maximum shield strength:
ISD: 100 megatons
GCS: 1 - 14 GT (if we take GCS combat shields can withstand 10 torpedoes; possibly up to 126 GT - Constitution class shields were able to withstand 90 photon torpedoes at once in TOS)
ISDs seem to be tanks in that they can take many shots before going down. They probably count on their great acceleration and their forward arc cumulative firepower (which at least includes two heavy TLs, and all of them if the ship dives a bit) to cut the distance.
UFP ships don't seem to enjoy more than a very few torpedo hits before going down.
UFP ship still have a massive advantage: the firepower they pack for their size greatly outclasses the lumbering ISD and its energy weapons.
The UFP ship is more agile, is capable of great linear accelerations (but I'd say that's in a clear day, outside of any combat situation, it's more for traveling in and out of a system) and, above all, has the damned torpedoes, which can even be fired from the back, allowing the GCS to run away and shoot at the target at the same time.