Youngla0450 wrote:You people's still are for the Federation.
Yes, does that bug you?
Anyways, evidence to the Federation's communist nature is of the Federation Starfleet controlling all space travel, inter-stellar communications, and scientific research.
Um, no.
Starfleet doesn't control all of those things, save for maybe, maybe communications, but then they'd also be the ones that put the relays in there to begin with. Not to mention that in fact, the Genesis Device was a *gasp* civilian project! Gee, guess what that means?
Neither Captain Picard nor Dr. Crusher knew of investment or money!
Source? I find that highly unlikely given that Picard has posed as seedy people before using money.
Also, the government tried to seize control of Data, originally developed by a civilian scientist, thus suggesting government control of property.
Wrong again. Starfleet discovered Data after everyone on his planet was killed (sans his creator, but they didn't know that). He wasn't even declared property. His status of freedom however, was challenged by a some douchebag at the edge of UFP space and the local JAG officer, being a complete bitch, said that there were some laws to 'support' what he claimed.
No one on the Enterprise D agreed with them (sans the harpy), their immediate response being at the absurdity of the claim.
Of course, we all see how the Empire/Republic treats their droids. There wouldn't even have been a damned trial if it were a R2 unit refusing to get disassembled. There wouldn't even be a second thought. It would be:
Kenobi: Hmm, it's defective. Take it apart and fix it.
R2: I am, alive!
Kenobi: Tough shits.
All ships in the Federation appear to be government-owned transport vessels, shuttles, and warships!
So what? We have government transports here in America. That's not a crime nor does it at all indicate that there aren't private shuttles, especially when we see people like Mudd, having his own shuttle.
As for warships, last I checked, civilians in America don't have warships either. It tends to be a bad idea to have civilians own ships capable of nuking entire cities.
Also, Picard lied about Starfleet being a non-military organization. However, it clearly has military procedure, as well heavily armed weapons. Starfleet ships are used for the defense of the Federation.
He didn't lie; that's simply Picard's view of Starfleet. Their primary mission is exploration and scientific discovery. Or did you miss that part. Defense is only so as to protect Starfleet from danger. There's absolutey nothing wrong with that.
Also, Wesley, in that episode involving the Edo, was exposed to a environment in which sex is considered a routine part of life. The poor boy would have been messing with one of the girls there had he not known.
Um...so? He was like, 17, he's probably been banging the holodeck girls for three years by that time. Not to mention we don't know the age of consent for Starfleet. Of course, we also have another episode where Sisko doesn't like Jake's girlfriend, who was about five years older than he was.
Their transporter biofilters do nothing-The transporters have those biofilters or "decons" that are supposed to be used to identify and neturalize any threatening toxins or contaminations of boarding parties. However, several times, the biofilter computer was unable to detect the contamination or failed to prevent it, as seen in "The Naked Time".
So what? Just because their function is to filter out dangerous things doesn't mean it always work. Kinda like how always shooting someone with a lethal weapon doesn't always mean that the wound is going to be lethal.
Councillor Troi is a political officer-The only reason Councillor Deanna Troi is on the Enterprise is because she is a political officer. Troi's publicily-recognized duty is to "help" crew-members with mental problems or help them control their emotions. In reality, she is in charge of detecting the thoughts of all crew and their families, and to report to Starfleet Command of any possible political or military insurgency.
BAHAHAHAHA!
You fool, you don't even know the limitations of Troi's abilities. She's an empath; she can't detect thoughts at all. All she can do is sense emotions and the most she's done with it is report when the crew has felt on edge nor has she ever reported it to a higher source than Picard--and he only asked when he felt that the crew might be on edge from some sort of problem.
And just because someone's a Betazoid, doesn't mean that they spy on people with their telepathic powers; ie, they can restrain themselves and often do. The only evidence we have of the UFP ever using them is suggested in the first episode--and is indicated that only being the case when they don't trust someone.
Also, what is a "political officer"? Do you know what political means?
There is no use for families on Starfleet vessels-There is no use for families to be aboard Starfleet vessels. They usually head into dangerous situations and missions, and usually these threaten the lives of the crew and the civilians onboard. In one episode, the Aldeans even kidnapped at least seven Enterprise children, including Wesley. Thus, if the ship is disabled in battle or even severely damaged, several civilians and children could die.
Only ships like the Galaxy Class, Intrepid, Nebual, and Ambassador are suggested to have children aboard--oh, and it's standard procedure to unload them off (if a starbase is available) if they know they're going into a dangerous situation or in times of war.
Holodecks are worthless-There is no use for holodecks onboard Starfleet vessels. The holodecks waste precious space on board Federation vessels, reducing battle efficency and firepower for the sake of entertainment for the crew AND civilians! Usually the holodeck controls malfunction, leading to users of the holodeck being trapped or severely or slightly injured or even killed.
Holodeck controls rarely malfunction. Those issues in TNG involved the first onboard holodecks and most of those incidents were caused by other things and were months apart from each other. And of course, we again are pointing to the fact that Starfleet's primary mission is exploration and scientific discovery.
And holodecks are effective for training simulations. We even see they have a shooting range in TNG and in VOY we're told that they had security simulations on the holodeck.
The warp-driven Federation vessels are too slow. It would take seventy years for one of the most powerful vessels in Starfleet, the Voyager,
Voyager is not the most powerful ship in the fleet, not even close. She's more of a frigate level than actually something like a GCS of SCS. Or hell, even a DCS. She's suggested to be the fastest of the ships--and that's true with top warp speeds. We're told that at Warp 9.9, she can travel 21,473c or in laymen's terms, 2.52 LY in
one minute. At that speed, they could cross 75,000 Ly in 20 days.
The problem being twofold.
1) Endurance. Ships moving at those speeds can only do so for short bursts. Maximum warp speeds are only sustainable for twelve hours at most. And that itself considerably drains the ship and sustained high warp speeds damage the warp nacelles and while these damages are easily repaired, especially within friendly territory, it's not so much when you're lost in the Delta Quadrant.
And if you're still paying attention, at Warp 9.9 for 12 hours, a ship can cross 1,814.4 light years relatively quickly.
2) Warp Speeds vary. This is true throughout the series. Not just TNG, but DS9 as well. It was said in Valiant, that the ship was supposed to make a complete circle of the UFP in just three months. As you yourself noted, the UFP is 8,000 LY in diameter (roughly). As in, the Valiant would be crossing 88.89 LY a day. Voyager's speed is roughly 2.74 LY a day. Notice the massive, massive variance there. It's over 32x faster than what Voyager, the supposed fastest ship, could do.
And that's not just that singular incident. In The Chase, the Enterprise D is racing all over the Alpha Quadrant, crossing tens of thousands of light years in just days, maybe weeks at most. And of course, there's also the TNG episode First Contact where the Enterprise travels at LEAST 2,000 LY in just six months (at most). Again, speeds far superior to Voyager. And that's just the TNG and DS9 series. TOS, tossing aside some of Kirk's ambigious quotes, has the Enterprise 1701 near the edge of the galaxy (no, not the first ship there either) and going to the outer edge of the galaxy's center in Star Trek V: Final Frontier.
What does this mean, well, it's suggested that Trek has sort of warp highways, where Warp becomes far more effective. Therefore, Warp factors only refer to a base speed, which can be higher or lower depending on the area. This accounts for all the confusion that we see with the warp speeds. It also explains how Voyager is able to shave off years of their journey with navigational data and why Earth accepted Vulcan's terms on the nagivational charts for Kronos. They are in fact, required for more effective FTL speeds.
So yes, if the UFP were to invade the Empire, it would take them around a century to make any real headway. However, this also means that while they're in familiar territory, that the UFP can move fast enough to respond to Imperial threats.
to cross only one quadrant of the Milky Way, which is smaller then the Star Wars galaxy!
They're both the same size--although evidence has been put forth of SW actually being smaller.
It would take Han Solo's good old Milllenium Falcon only one-three hours to cross the area of space crossed by the Voyager in seven years. Anyways, while it would take Federation vessels 53 weeks to cross all of the Federation space, it would only take a Star Wars vessel ten minutes-one hour.
That's pretty funny given that the Valiant was suggested to circulate all UFP territories in three months. And that would have to be at slower warp factors given that the Valiant was on a long term journey. Also, curious calculations given that with Voyager's stated speeds, it'd take years.
Also, as stated earlier in this thread, SW hyperdrive requires hyperlanes, which they haven't constructed in ST space. Do you know how fucked they are without those? Basically, in the Republic-Seperatist war, the Republic basically had to cowtow to the Hutt Clan because the Seperatists had mined all the lanes leading to the Outer Rim.
So yeah, FTL on both sides is crippled in the other's territory.