Base Delta Zero

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Re: Base Delta Zero

Post by Mike DiCenso » Tue May 31, 2011 1:40 am

StarWarsStarTrek wrote:
Notice how all of these are:

1. Small scale skirmishes
2. Stated, not shown

All visual depictions of large scale battles are within 10 or so kilometers. Therefore, for whatever reason, Star Trek fleets have trouble fighting at long ranges in large scale confrontations. Therefore, in the case of a full blown war, Star Trek will be disadvantaged from a range standpoint.
Here's another thing that shows ignorance, be it willful or otherwise on your part. Not all of the examples above are as you claim.

VOY's "Caretaker" visuals show Voyager opening fire on the Caretaker's array. The same happens in "The Swarm", and "Non Sequitor". All the FX in these cases are fairly consistant with long ranges. Praeothimin did not list it, but in the relatively large-scale combat of "Basics, Part 1", up to eight Kazon Predators engage Voyager at warp, and at distances greater than 10,000 km, and the intial part of the battle is shown all via a graphic display, thus no contradiction is possible.

On the other side of the coin, you have clearly and willfully ignored evidence presented by Picard visually contradicting your idea of the Endor fleet action occuring hundreds or even thousands of km apart. It is clear that the two fleets once engaged in combat were well under several km in some instances, as close as 100-200 meters in others (see the screencap of the Nebulon-B trading broadsides with the Executor as a prime example). The furtherest range one can possible calculate out of the Battle of Endor is around 60-100 km.
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Re: Base Delta Zero

Post by Praeothmin » Tue May 31, 2011 1:12 pm

SWST wrote:On the contrary, there are plenty of long range Star Wars encounters; the Battle of Endor is on the middle part of the scale. There is an example of a relatively stationary target being hit from across the star system.
Then list them, if they so exist, and I'm sure for each long range example, I'll find short range ones, like the Battle of Coruscant, all the battles in TCW, like for example:
-"Rising Malevolance", where Venators fire, and miss, a 2km ship from less than 10km away...
-"Shadow of Malevolance", where again, ships miss a huge target in the low km range...
-"Storm over Ryloth", where the engagements, again, are in the low km range...

At least, ST vessels were hitting the Borg cube...
1. What kind of jamming is going to mess up one’s targeting systems so that they cannot hit a 1000 km^3 ship from more than 10 kilometers away, while at the same time allowing said ships to freely communicate, scan said vessel and mark specific coordinates on its hull?
Except, they were hitting the ship, but you'll want to hit the ship in specific systems, which the jamming may affect...
But I agree it is strange that communications were so good...
2. Why do you not apply this same excuse to short range Star Wars examples? Why do you only handwave ST examples as jamming?
Where did I not apply this?
We know there is jamming in SW, as even the DS attack in RotJ states they are being jammed.
Where we disagree, SWST, as that there are more numerous long-range battles in SW than in ST, which you haven't proven at all.
You mention numerous examples, but can't give one except for your dubious interpretation of the events in RotJ...
You mention that most of the battles in ST are at short range, but ignore the fact that we've seen many battles at much, much longer range than any SW battle, except those imagined by Saxton...
And what's even worse, is that you ignore that at comparable ranges, in the low km range, ST vessels have a much better accuracy than its SW counterparts...
Wolf 359
Dominion battles
Doomsday machine battle
Star Trek movie
Voyager Deadlock
Finally, but can you give the approximate ranges shown by these examples?
A much more; the vast majority of ST battles
Correct, and that is something I have been arguing against the people here for a long time, is that range is comparable in fleet battles, but in one on one fights, we've seen much longer ranges from ST vessels...
The Battle of Endor. You can argue whether it’s thousands, hundreds or several dozen km’s, but it’s all clearly far more than 10 kilometers.
Problem is, we haven't seen them fire at these ranges...
Even if the distance between the two fleets was over 100km, nothing indicates they were in range...
ST NEM shows us the E-E hitting a cloaked vessel at ranges greater than 10km.
The Scimitar itself is more than 1.3km in length, and we saw the E-E firing at it at ranges at least 10 times the Scimitar's length...
I’m sorry, but is 1500 meters supposed to be impressive?
Still more impressive than this:
500 meters was considered to be dangerously close in No Prisoners
And again, either through willfull dishonesty or simply misunderstanding of the evidence, you miss the context...
They missed a small target by 3 meters at 1500 meters, which is much better than the ISD missing the Tantive IV in ANH at similar ranges...
With the exception of 200/700/5000 kilometers, your 5 and 9 kilometer ranges are not impressive
Which still leaves the 200 km, 700 km and 5 000 km ranges, much farther than anything ever seen in SW...
Notice how all of these involve small scale skirmishes? For whatever reason, ST ships have trouble using such ranges in large scale battles.
Agreed!
Notice how SW cannot even use these higher ranges in small skirmishes?
And the Federation fleet at Worf 359 did not…because?
Starts with "Jam" and ends with "ming"... :)
Therefore, in the case of a full blown war, Star Trek will be disadvantaged from a range standpoint.
Let's do this again:
PROVE IT!
You have yet to prove that large scale battles in SW occur at greater ranges than at ST, and you have certainly not proven the SW aim is anything to be taken seriously at long range, while I have listed other short range examples from TCW, much higher canon than the EU...
Oh, and also RotS battle ranges are horrendous...
See above. Also see Centerpoint Station hitting planets and fleets from light years away.
Center Point Station is a ship now?

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Re: Base Delta Zero

Post by Admiral Breetai » Tue May 31, 2011 2:47 pm

you still ducking me SWST I'm awaiting a response

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Re: Base Delta Zero

Post by StarWarsStarTrek » Wed Dec 14, 2011 10:18 pm

Ok, Mr. O, I'm here.

Now please tell me which of the 15 pages worth of posts you want me to address. I'll happily do it.




Correct, and that is something I have been arguing against the people here for a long time, is that range is comparable in fleet battles, but in one on one fights, we've seen much longer ranges from ST vessels...
So then why cite Trek's vastly superior ranges in scenarios in which fleet battles are relevant (read: every realistic scenario) when their ranges are "about equal".

In another thread you also stated that you believed that both Wars and Trek were about even in firepower. That both were double digit kilotons (even though double digit kiloton turbolasers would take weeks at the very least of constant bombardment to leave a planet with "no survivors. no witnesses".).

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Re: Base Delta Zero

Post by Mike DiCenso » Wed Dec 14, 2011 10:43 pm

SWST, it's the evidence, not just replying to someone's post that's important.
-Mike

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Re: Base Delta Zero

Post by Admiral Breetai » Wed Dec 14, 2011 11:32 pm

so SWST how about them trillions of ships? are you going to factually back them up and stand your grounds and debate or run away again and be all dishonest.

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Re: Base Delta Zero

Post by Mr. Oragahn » Thu Dec 15, 2011 10:29 am

StarWarsStarTrek wrote:Ok, Mr. O, I'm here.

Now please tell me which of the 15 pages worth of posts you want me to address. I'll happily do it.
You chose to revive that thread very late. Up to you to find the posts in question. You already were active in this thread at some point in time. What about you actually catch up with all you missed first?
And yes, that means you'll read 15 pages of that damn thread, just to be sure that you haven't missed any evidence, and just to be sure that you've refreshed your memory.


And I didn't ask you to come here in order to reply to completely OFF TOPIC posts. The shit about range and all that.

Mike, please force members to stay on topic. Our dear troll bumped that thread for a specific reason, and it has nothing to do with replying to irrelevant matters (which have been discussed elsewhere btw).

Fuck it's called Base Delta Zero. Why the fuck can't you people keep on track even for such simple matters?? Is that too hard to ask, dammit??
Is moving your damn mouse and creating a new "ranges" thread costing you so many precious millijoules?

Remember that:
http://www.starfleetjedi.net/forum/view ... 749#p32749
http://www.starfleetjedi.net/forum/view ... 855#p32855 ???

For the reminder, my last BDZ related post was on page 11, before mods let and even encouraged complete derailing.
http://www.starfleetjedi.net/forum/view ... &start=150

Besides, the only reason Dankayo is mentioned there is because warsies always used it in their BDZ discourse. There's not a single mention of BDZ in "Scavenger Hunt" I know of.

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Re: Base Delta Zero

Post by StarWarsStarTrek » Thu Dec 15, 2011 10:02 pm

Upon browsing through, I clicked on a link that led me to one of your arguments from spacebattles. I'll start here.
Even a satellite armed with a nuke would be a threat to a planet. As you put it, it's a problem of scale.
Being a threat to a planet while you are a ship with WMDs onboard is pretty much vague and enough of threat to any world.
Yes, warships have plenty of weapons, plenty of missiles and energy cannons.
What you don't understand, Mr. O, is that a star destroyer is not just a "threat" to the world in the sense that a satellite with a nuke is. The latter can royally fuck up a nation's day and kill hundreds of thousands of people. A star destroyer can leave "no witnesses. no survivors". Here are some things that will not accomplish this to the slightest degree:

The 100 teraton K-T extinction event
Yellowstone erupting
A massive solar flare by the sun
The Cold War world's nuclear arsenal multiplied by ten
The Enterprise's entire photon torpedo complement

Most of the above would royally fuck up the human race and most animal life. But many of us would survive, and most sea creatures would as well with the possible exception of the last one.

You're right. The relevance is scale, and you have it severely underestimated.
But what is just bollocks is those high gigaton/teraton claims made out of the blue, openly disregarding former established EU facts.
SW: Slave ship

the laser cannons being mounted into the open skeletal frames required bracing and recoil-dissipation casings that would have withstood explosions measured in the giga-tonnage range. Anything less, and a single shot fired in battle would rip a destroyer or battle cruiser in two, a victim of its own lethal strength
The Adventures of Lando Calrissian

Her weaponry and defenses ran the gamut from continent-destroying hell projectors to small teams of unarmed combat experts.
To name two.


The hundreds of gigatons and above are the fruit of severe misconceptions, and solely based on selective and overliteral interpretations of some descriptions of BDZ, while other descriptions of the same process clearly put a different song about the abilities of a spaceship. It's precisely how we got to those huge firepower numbers, solely based on three parameters:
Do you think that Karen Traviss sat down and considered the mathematical and scientific implications of her stats before she wrote them down? Did George Lucas calculate the energy of the Death Star and decide to add in halo ring special effects to tone it down? Did the creators of TCW sit down and think long and hard about Ahsoka Tano and the realism and evolutionary implications of her race?

Saxton is different among these in that he actually attempts to scientifically derive his figures. But that does not make Saxtonian ICS's calculations like those of Mike Wong. They are stated canon fact. Saxton could have come home, rolled the dice and made up random figures, which is little different than what 99% of EU writers do, and they'd still be canon fact.
- One ISD being enough.
"Cloaked Star Destroyer!" Han snapped back, twisting the helm yoke viciously, the whole plan suddenly coming clear. "That battle back there over Bothawui- all those ships beating each other into rubble- with a Star Destroyer waiting hidden here, ready to finish them all off and maybe burn Bothawui in the bargain. No survivors, no witnesses, only a battle everyone in the New Republic would blame everyone else for." VOTF p.617
- One hour only to achieve required effect.
That is an assumption. Honestly, the actual timeframe is less than a day, but more than an hour. Hardly changes the figures sufficiently.
- Melt the entire surface to a depth of one meter.
It's more than that. Melting the surface to one meter's depth would not leave "no survivors, no witnesses" if a single person had the sense to hide in an underground bunker when ships with WMDs were exchanging fire above.
There is enough of evidence on internet, for anyone who actually cares to look for it -- which I think is the point of anyone of actually posting here -- to see how the paintaing we got from Curtis Saxton is a nothing more than a vulgar plastic bag full of semen.
Butthurt now? Do you seriously think that Saxton made the ICS's just so that he could rig a debate which he almost never mentioned or took part in?
Even lately, I posted evidence from Vector Prime which shows how knowledgable people (Han Solo, with all his experience then) knows that even a current generation ISD couldn't blast enough of a 20 wide rocky small moon, known as Dobido, within a timeframe which can range from 1 hour (high end) to 7 hours of bombardments (likely, as it's the time left for the moon to hit the planet), or even more, as Han learned about the 7 hours after making his statement I think. Though I'm not certain about the last part, but the 7 hours is pretty solid.
Citations.
And there's, of course, those two terajoules (kilotons) of firepower mentionned, applying to New republic frigates, Golan stations and even ISDs. Ships totally combat ready and fully functional. Not lame crippled dustbins with reactor outputs scrapping the bottom of the barrel for no reason.
In the recent posts I made on this site, I did post links to other sources, and not only SFJN.
Citations.

Even the bit mentionned by Leo1 is vague and we can't be sure it's not hyperbole, because it precisely has all the ingredients for being so (people making impressive one liner short comments about the glorious powers of their weapons more than often drop into the exageration department), and as I said, looks like some mere copy/pasting of what the latest two ICSes say.
What idiot Supreme Commander such as Niathal would glorify weapons they see on a daily basis while discussing important battle strategies that dictate the fate of a galaxy? Feel free to explain to me what she really means by "planet's surface to molten slag". Does she just mean that they can bomb a few population centers and destroy a few fisheries? Is this a "figurative" definition of "molten slag"? How do you possibly equate the two, figuratively or literally? It would be equivalent to stating that a house with a giant hole in its roof was "vaporized".
Yes, don't be shy, we know that anytime someone will speak about the firepower in SW, the ICS will be there, because they clearly took the central stage with their extravagant claims.
They're not claims any more than Jaina Solo's existence is a claim. They're canon statements.
What I have observed is that as a whole, the old guard of people who opposed the erroneous data of the ICS don't wander here anymore, and the others don't seek to really verify the coherency, solidity and true source of those super claims, and quite happy with the actual status, or ignorance (term, which I stress is not used in a derogatory way).
I am not very unsettled by your disillusionment, Mr. O, and that's genuine. More than likely those "old guards" simply moved on with their lives.
Everything was fine when people agreed that Star Wars' high end was in the low gigaton, and that only was based on Mike Wong's own estimation.
the laser cannons being mounted into the open skeletal frames required bracing and recoil-dissipation casings that would have withstood explosions measured in the giga-tonnage range. Anything less, and a single shot fired in battle would rip a destroyer or battle cruiser in two, a victim of its own lethal strength

Of course, as I was getting tired of hearing people claim that bigger numbers existed back then, I wanted to know more about those rumours. Truth being that the higher claims which existed back then, were just one claim in fact, made from a person making up numbers completely arbitrarily, and obtained absurd estimations.
So taking "molten slag" literally (read: the legit definition of the term) is suddenly "absurd" now? How so? I would argue that both interpretations contain some degree of validity. Except that exactly what is the "figurative" meaning of molten slag? An evenly cratered surface? Does not resemble molten slag in any way, shape or form. Destroyed cities? Does not resemble the entire surface being turned to molten slag in any way, shape or form.



People don't seem to realize the vast discrepancy between SW real flavour and SW with crunchy Saxton bits. The data he put in the last two ICSes (which in themselves are very great and entertaining book for the art they contain) is seen being at least three orders of magnitude above the truth. While, for example, he'd claim that fighters exchanged firepower in the terajoule range (kiloton), we saw in the movie that mere hundreds of megajoules, in indirect hits, were enough to threaten a top notch shielded fighter.
You mean like the double digit megajoule shot from Slave 1 that made no more than a tiny dent in Obi Wan's unshielded starfighter?

So my take on this is that knowing that two contradictory sets of figures exist, those in the low-high megaton/low gigaton range, and those in the high gigaton/low-mid teraton range, you'll just have to declare which sets you base your arguments on.
How could you possibly say that low megatons could affect the entire planet in a matter of hours? How do you circumnavigate a planet and fire at its entire surface, either to turn it to "smoking debris" or your figurative definition of "molten slag", and leaving "no survivors, no witnesses" using low megaton weaponry. Do you have any idea how genuinely impossible it is? That even every supervolcano and in the world going off at once would be insufficient for the decimation of a world- all life, all vessels, all systems.

We know from here:
"Imperial Star Destroyers have so thoroughly blasted Dankayo that I fear for my safety, even in this deep-planet survival shelter."- Scavenger Hunt p20
That even a tiny, relatively insignificant Rebel base contains a "deep planetary shelter"; or at least its equally insignificant (and airless, according to you) planet does. How could Base Delta Zeros be remotely expected to leave "no survivors, no witnesses" in a very important world such as Bothawui when a single military bunker would easily survive?

"The hospital ship Mercy, an antiquated Dreadnaught, two assault frigates, a squadron of Corellian gunships, and assorted support vessels orbited a recently devastated world. Cities of colored glass, now reduced to rubble, merged with plains of heat-fused earth. This was just one of the many planets laid to waste during the last few years."- Rebel Agent, p65.
If the cities weren't literally glassed, why would they look like colored glass? If the plains weren't melted or significantly heated, why would they be described as "heat-fused earth"?

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Re: Base Delta Zero

Post by Mr. Oragahn » Fri Dec 16, 2011 1:12 am

StarWarsStarTrek wrote:Upon browsing through, I clicked on a link that led me to one of your arguments from spacebattles. I'll start here.
Wait wait wait.
What the fuck has some old and unreferenced post of me at SBC to do with that?
I didn't ask you to fucking review my whole internet debating activities.
I asked you to reply to points I made here, in that thread.
I don't even know which post of mine you replied to. Please provide the link to that SBC post, and also tell me where I gave that link as well in the BDZ thread here, or don't bother.
You may, for all I know, be quoting a post that's several years old and which doesn't reflect my current positions anymore.

All I can do for now is take a look at the bit relevant to "Scavenger Hunt".
"Imperial Star Destroyers have so thoroughly blasted Dankayo that I fear for my safety, even in this deep-planet survival shelter."- Scavenger Hunt p20
That even a tiny, relatively insignificant Rebel base contains a "deep planetary shelter"; or at least its equally insignificant (and airless, according to you) planet does.
How deep it was doesn't matter. First because even in case of a thermonuclear impact, you will want to be sheltered. Secondly, because the rebel agent had no problem to return to the surface. Obviously the extent of the damage on the surface was rather small.

This is a point I already made in that thread. It's the last time I make it. Other people also said the same thing, and you ignored them.
The only reason you can keep going with that is because JMS bails you out and is too naive not to see what you're up to.
How could Base Delta Zeros be remotely expected to leave "no survivors, no witnesses" in a very important world such as Bothawui when a single military bunker would easily survive?
Because a BDZ is a multi-task operation, that a mop up is involved. Notice that the rebel didn't have any possibility to leave and actually got downed.
It's also a best case scenario. If you want to achieve a large destruction, you're obviously going to aim for the highest destruction, and not say "aim for smoking debris, half damaged buildings and burned corpses."
In fact, that alone would be a good reason for Imperials to abuse the terminology of reducing X to molten slag.
That's what was supposed to happen to Dankayo, and that's certainly not what happened at all, despite the Imperial mission being a complete success.
"The hospital ship Mercy, an antiquated Dreadnaught, two assault frigates, a squadron of Corellian gunships, and assorted support vessels orbited a recently devastated world. Cities of colored glass, now reduced to rubble, merged with plains of heat-fused earth. This was just one of the many planets laid to waste during the last few years."- Rebel Agent, p65.
If the cities weren't literally glassed, why would they look like colored glass? If the plains weren't melted or significantly heated, why would they be described as "heat-fused earth"?
As we see, you have much to catch up with. A perfect demonstration that you never gave a shit about what had been done before. You always chose to deny the existence of tons of constructive and detailed commentaries.
See the end of this post.

Notice that the text says the cities were colored glass, then turned into rubble.
It doesn't say that the cities have been turned into colored glass.

If you could focus on Dankayo, before trying to take a bite at a bigger piece, it would be helpful to both of us. Then we may move to other BDZ points later on.

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Re: Base Delta Zero

Post by StarWarsStarTrek » Fri Dec 16, 2011 10:15 pm

Mr. O, I'll be honest with you in saying that I really don't understand your exact position on the extent of Base Delta Zero, other than that you disagree with the Saxtonian model. What is your interpretation of it exactly?

What would the fatalities be?
What would the damage to the planet be?
What is the duration?
How many star destroyers does it take?
Mr. Oragahn wrote:
How deep it was doesn't matter. First because even in case of a thermonuclear impact, you will want to be sheltered.
Yes, you will. Many nuclear bunkers today can survive a theoretical nuclear holocaust. These bunkers are not by the slightest means "deep planetary shelters". Any person in a deep planetary shelter would not rationally fear megaton weapons to the slightest degree, lest the bombardment last for weeks or months. Yet the Rebel agent feared for his life, implying that imperial star destroyers can penetrate very deep into the planetary crust.
Secondly, because the rebel agent had no problem to return to the surface. Obviously the extent of the damage on the surface was rather small.
Prove that he had "no problem" in returning to the surface. Only a completely and total moron would design a deep planetary shelter for surviving BDZ's or similar attacks without providing a way to actually escape the planet after the fact.
The only reason you can keep going with that is because JMS bails you out and is too naive not to see what you're up to.
If you want to talk about being banned from forums, please feel free to do so through your active spacebattles account.

Because a BDZ is a multi-task operation, that a mop up is involved. Notice that the rebel didn't have any possibility to leave and actually got downed.
It's also a best case scenario. If you want to achieve a large destruction, you're obviously going to aim for the highest destruction, and not say "aim for smoking debris, half damaged buildings and burned corpses."
In fact, that alone would be a good reason for Imperials to abuse the terminology of reducing X to molten slag.
That's what was supposed to happen to Dankayo, and that's certainly not what happened at all, despite the Imperial mission being a complete success.
Too bad for you that the cloaked star destroyer had no such luxuries as to perform mop up operations preventing any escapes. For one, Han's "no survivors, no witnesses" statement is in the context of the thought of burning Bothowai, not bombarding it and then sending in troops; he never states nor implies this train of thought. Secondly, the star destroyer was alone, and had no way of preventing a runaway ship from leaving on the other side of the planet. Unless if you concede the (canon) 1000+ g acceleration rates for ISD's, it would take far too long just to get to the other side of the planet. This means that it had to:

1. Launch strikes so devastatingly powerful (read: teratons) that its effects can effectively ground starfighters halfway across the planet from leaving.

2. Launch tie fighters to the other side of the planet to holocaust it and blockade the side, implying starfighers' ability to devastate a planet on an intercontinental level within minutes and blockade a hemisphere.

Thirdly, the star destroyer had to do all of this to a very important NR world before reinforcements arrive, a hapless commuter forgets that the planet is in a battle or patrol ships are sent to investigate the sudden blackout of Bothawui. Their intention was that the New Republic would never find out the identity of the culprit.

As we see, you have much to catch up with. A perfect demonstration that you never gave a shit about what had been done before. You always chose to deny the existence of tons of constructive and detailed commentaries.
See the end of this post.

Notice that the text says the cities were colored glass, then turned into rubble.
It doesn't say that the cities have been turned into colored glass.
That is a good observation. Fair enough.
If you could focus on Dankayo, before trying to take a bite at a bigger piece, it would be helpful to both of us. Then we may move to other BDZ points later on.
[/quote]

I think that it is completely reasonable, Mr. O, for you to provide links as to exactly where your main Dankayo related argument is in the enormous thread, since much of it had no pro Wars debaters and involved trying to figure out how much Saxton allegedly wanked his figures, or arguments over the Death Star.

I would also like to remind you of my quotes related to "continent destroying hellhounds" and the Slave Ship.

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Re: Base Delta Zero

Post by Mr. Oragahn » Sat Dec 17, 2011 12:23 am

StarWarsStarTrek wrote:Mr. O, I'll be honest with you in saying that I really don't understand your exact position on the extent of Base Delta Zero, other than that you disagree with the Saxtonian model. What is your interpretation of it exactly?

What would the fatalities be?
What would the damage to the planet be?
What is the duration?
How many star destroyers does it take?
Do enough damage with ships having a firepower in the terajoule range, perhaps low petajoules when charging up shots (but that second possibility is harder to defend).
Targets: anything that is not natural, generally.
The radioactive waste and nuclear winter will take care of the rest of the biosphere.
This should leave you with a level of devastation akin to what we saw in nu BSG, but more intensive so more areas are hit.
Underwater targets, such as fisheries (as artificial assets, not natural places were fish tend to swim in), can be easily targeted. Proved by TL bolts hitting coral in the Thrawn Trilogy and blaster bolts seen to enter water in Dark Forces 2: Jedi Knight.
All of which takes several hours, with several ships, and generally leaves cities as burning, building toppled or turned to scorched scrap, plenty of smoking ruins, carbonized cadavers.
If there's one known burrowed bunker, shoot until you reach it. One captain or admiral may abuse firepower on a particular target at his discretion, but that's overkill.
Send mop up operations to scan the area and eventually track down some escapees.

I reject the melt the surface scenario in one hour with one ISD.
Mr. Oragahn wrote:
How deep it was doesn't matter. First because even in case of a thermonuclear impact, you will want to be sheltered.
Yes, you will. Many nuclear bunkers today can survive a theoretical nuclear holocaust. These bunkers are not by the slightest means "deep planetary shelters". Any person in a deep planetary shelter would not rationally fear megaton weapons to the slightest degree, lest the bombardment last for weeks or months.[/quote]

That comment is only the fruit of your ignorance.
Megaton impacts will certainly prove very easily dangerous, even several kilometers down the surface. Tremors, at first. Massive. And, of course, real direct blast and heat if one insists on digging you out.
Low multi-megaton impacts can make kilometer wide craters, with very inefficient energy delivery methods.
Yet the Rebel agent feared for his life, implying that imperial star destroyers can penetrate very deep into the planetary crust.
Any firepower that's not too ridiculous can threaten someone sheltered down. Even directed terajoule beams. You know? Firing Hiroshima yields right into the ground, again and again and again. You're gonna eat those thousands of rock very quickly.

There. So your attempt to use that as proof of higher yields is crushed. Moving on.
Secondly, because the rebel agent had no problem to return to the surface. Obviously the extent of the damage on the surface was rather small.
Prove that he had "no problem" in returning to the surface.
Already done in the thread.
Only a completely and total moron would design a deep planetary shelter for surviving BDZ's or similar attacks without providing a way to actually escape the planet after the fact.
You think? And how is that magical escape route going to evade being hit by that BDZ of yours, exactly?
Damn, you're just so dumb. Dumb, dumb and dumb.

No see, that game ends there. I'm not going to bother with the rest of your post.
I'm tired of going through pages and pages of your shit.

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Re: Base Delta Zero

Post by Picard » Sun Dec 18, 2011 11:21 am

Yes, you will. Many nuclear bunkers today can survive a theoretical nuclear holocaust. These bunkers are not by the slightest means "deep planetary shelters". Any person in a deep planetary shelter would not rationally fear megaton weapons to the slightest degree, lest the bombardment last for weeks or months. Yet the Rebel agent feared for his life, implying that imperial star destroyers can penetrate very deep into the planetary crust.
Single-digit megaton bombs will, as it is pointed out, create earthquakes. Also, if bolts can be set to penetrate crust before detonating, like photon torpedoes can, it will make them even more dangerous.

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Re: Base Delta Zero

Post by Mike DiCenso » Tue Dec 20, 2011 4:07 am

That reminds me of a discussion on Sarli's assertion from several years ago in the "Wikipedia: Star Trek versus Star Wars" thread that a Base Delta Zero could be accomplished with 100 megatons based on Carl Sagan and other scientists' work. The thread discussion can be seen here. Sadly the articles and discussion that thread linked to are largely gone as far, as I can tell, which is a shame since they provided some interesting information on the matter as well as how some of Saxton's work was being retconned from the EU.
-Mike

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Re: Base Delta Zero

Post by StarWarsStarTrek » Wed Jan 18, 2012 2:47 pm

Just to quickly address some of this...uh, stuff.
Do enough damage with ships having a firepower in the terajoule range, perhaps low petajoules when charging up shots (but that second possibility is harder to defend).
How do terajoules turn a planet's surface into anything resembling "smoking debris", or "destroy all life, natural resources", or even wipe out all human life in a "matter of hours"? How would terajoules destroy deep planetary shelters in a matter of hours? Did you bother to use even the most basic of math or commons sense when conjuring random calcs out of thin air?

No, terajoules at acceptable RoF levels would leave a radioactive wasteland. It would not evenly crater the entire surface (Dankayo) or leave "no witnesses, no survivors". Indeed, the total energy release would likely be less than the total Cold War nuclear arsenal of a few gigatons, which by no credible prediction would destroy all surface life or even come reasonably close to it.
Targets: anything that is not natural, generally.
Even though various sources specifically state the destruction of natural resources?
The radioactive waste and nuclear winter will take care of the rest of the biosphere.
No it wouldn't, the 100 teraton K-T extinction event could not wipe out the biosphere. You severely overestimate the effects of nuclear radiation. According to you, a few megatons of radiation can wipe out "all natural resources" and leave "no witnesses, no survivors".
This should leave you with a level of devastation akin to what we saw in nu BSG, but more intensive so more areas are hit.
The entire surface has to be affected in such a way so that it matches some figurative look of being turned to molten slag, by your own claim.
Underwater targets, such as fisheries (as artificial assets, not natural places were fish tend to swim in), can be easily targeted. Proved by TL bolts hitting coral in the Thrawn Trilogy and blaster bolts seen to enter water in Dark Forces 2: Jedi Knight.
Fisheries spread out across the entire ocean? Underwater bunkers at the ocean floor? You'd have to effectively flash boil the sea.
All of which takes several hours, with several ships,
Except that it's specifically stated that a single ISD can do it. Proof: Hutt's Gambit, Technical Journal.
and generally leaves cities as burning, building toppled or turned to scorched scrap, plenty of smoking ruins, carbonized cadavers.
Since when do burning cities and "smoking ruins" equal "city reduced to manmade lava" or 100% fatalities, as it necesarry by numerous quotes citing the 100% fatalities of a typical BDZ?
If there's one known burrowed bunker, shoot until you reach it. One captain or admiral may abuse firepower on a particular target at his discretion, but that's overkill.
Send mop up operations to scan the area and eventually track down some escapees.
How would the ISD detect a deep planetary shelter, almost certainly sensor shielded and naturally shielded by being under kilometers of solid granite? It cannot target specific places (and to do that would still require firepower far in excess of what you are claiming), it has to indiscriminately blast through the entire upper crust.
I reject the melt the surface scenario in one hour with one ISD.
Yet canonically you must accept 100% fatalities, a total destruction of the entire biosphere, eradication of all natural resources, the cratering of the entire surface at the least and something resembling figurative slagging.


And FYI, the earthquakes generated by kiloton yield (what you calc) turbolasers would not by any stretch of the imagination cause a collapse of a reinforced shelter kilometers below the surface. The inhabitants probably won't even notice it. You overestimate, again.

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Re: Base Delta Zero

Post by Kor_Dahar_Master » Wed Jan 18, 2012 3:05 pm

It would not evenly crater the entire surface (Dankayo) or leave "no witnesses, no survivors".
As it has been pointed out to you multiple times they were referring to the base not the planet in regards to Dankayo.

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