I believe WILGA was trying, perhaps being a bit to subtle, to press a point to you. Namely that your speculation that they can not target ships at long in a large fleet battle is as much speculation as his about heavy jamming. All we know for certain is that they have demostrated long range fire and they have demostrated closing the distance. We have one stated reason for this, reducing reaction time, and thats it. Anything else we might conjecture why they do what they do is simply that, and if one wishes to override cannonicaly displayed feats one much bring much more evidence than you have mustered.StarWarsStarTrek wrote:There is no evidence of heavy jamming of Star Trek ships in large scale battles, so your explanation is complete speculation. To be honest, the idea that its due to poor coordination is not a good explanation either. Therefore, we don't know why they don't have large scale BVR battles, but we do know that their large scale battles are within a few hundred meters to a few kms. Therefore, they'd have to move within the same distance to engage Star Wars ships too.
While I don't believe Federation ships are going to sit out at the 300,000 mark plinging away as if they are at a turkey shoot nor will I assume they must fight at spitball ranges. Range is a Federation advantage and we shouldn't assume they throw it away anymore than we should assume they are going to exploit it to its maximum. Now personally I don't think its going to be that big of a matter, ISDs are not that slow and can perform hyperspace jumps if the are attacked beyond their maximum effective range.Praeothmin wrote:I'm not, but since most of the battles take place at short range, then in vs scenarios, we must also make most of them short range battles, and not assume ST always has the upper range, since it doesn't in its own universe...
To me accuracy and yield are far more important matters in this situation.