a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

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Admiral Breetai
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a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Admiral Breetai » Sun Jul 17, 2011 6:51 am

battle of heavy cruisers vs sleek gunboats

Kang Leads the battle in a Vorcha class,the three BOP's are commanded by Dominion War vets the Defiant battle group is commanded by Jadzia Dax

this post DW era

Dooku leads the TF ship

scenario 1: just the Lucrehulk in all its clone wars era upgraded glory

scenario 2: The Lucrehulk get's four Munificent class frigates as back up

scenario 3: the Invisible hand and two Lucrehulks take on the Neg'var commanded by The Dahar master backed up by 5 BOP's and 2 Defiants

how do these scenarios go..

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Mith
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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Mith » Sun Jul 17, 2011 4:22 pm

Not a single chance in hell.

The BoPs or a single Defiant would probably be enough, but this is overkill. Their torpedoes would probably blast their way through on the first detonation, let alone the heavy vollies these ships can churn out. That's not even bringing weapon ranges or manual gunners vs. ST STL speed.

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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Admiral Breetai » Sun Jul 17, 2011 5:26 pm

you would think with sheer size and armor that it'd be able to deal

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Trinoya
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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Trinoya » Mon Jul 18, 2011 12:36 am

Do they get cloaking?

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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Admiral Breetai » Mon Jul 18, 2011 12:51 am

Trinoya wrote:Do they get cloaking?

the Defiants? no the klingon vessels don't they always

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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Trinoya » Mon Jul 18, 2011 7:04 am

With cloak, this is a stomp, due to the poor design of a lucre hulk, and its poor fire control (although to be fair, its fire control may not actually be by droids, which would make it slightly better, droids however... "I can't seem to hit anything...")

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Mr. Oragahn
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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Mr. Oragahn » Mon Jul 18, 2011 12:29 pm

Size and armour mean nothing. A ship that is only 2 to 3 km wide against a multi-megaton nuclear weapon for example isn't impressive in the end.
Now, super materials and shields would be necessary to make this match interesting.
But for the points mentioned by Mith, all of this still remains a carnage. Weapon RoF, range and firepower are way too superior. Plus those damn silly droids.
SW would stand a chance if its fortress/carrier ships knew a thing about missile spam. Since they don't, they fail.
SW ships in Trek are well suited for siege, assuming they survive long enough. Eventually, only larger constructs will be capable of repelling the firepower of ST ships for quite some time.

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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Jedi Master Spock » Mon Jul 18, 2011 3:17 pm

About the highest firepower calculation I reported on my basic site articles was 7-70 megatons based on recoil. The target of those beams? Core ships, which carry the power and control systems of the Lucrehulk minus the cargo ring. They were being taken down with single shots, IIRC.

Cloaking devices do tend to win this unfairly, but the Lucrehulk isn't an exceptionally powerful ship, and the usual SW disadvantages of poor maneuverability and comparative target size are amplified in this case.

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Mith
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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Mith » Mon Jul 18, 2011 5:42 pm

Admiral Breetai wrote:you would think with sheer size and armor that it'd be able to deal
It's a simple matter of weapon firepower. While there is more to a battle than simply the guy with the biggest gun, there isn't any sort of advantage that the SW ships can deploy here. The BoPs can engage from far greater ranges and not only do they pack more firepower than most ships in SW can, but they're a great deal smaller, meaning that the large volume of firepower from the weapons that have to be manually aimed by gunners will be unable to keep up. Add in a far greater range advantage and the chances of a single BoP winning by performing hit and run tactics while conserving amo to deal heavy blows at critical points/times. Three BoPs is enough to force the battleships to divide their defenses and offenses on every front, less they allow one of the three birds to gain the advantage.

With the Defiants...honestly, it could probably just charge through and take all enemy battleships out. Defiant class ships have some pretty hefty firepower, are pretty damn small, and heavy shielding even compared to the Lucrehulk ships.

Together you're looking at the two Defiant classes staying in close range (their weapons are suggested to be much better at closer ranges) to give them the bloody nose and the BoPs to finish them off from longer range, essentially by acting as torpedo boats.

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Re: a Lucrehulk-class battleship vs 3 BOP's and 2 Defiants

Post by Admiral Breetai » Wed Jul 20, 2011 3:04 am

what if I alter the fight replacing the Lucre with an eclipse?

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