You did, yes. But it's not a spaceship, quite obviously. And you were talking about ship-to-ship combat. If you really wanted to compare ground-based defensive systems, then why not take that asteroid deflection system on Mars as an example from Trek? Effective range, Mars to Earth, minimum.Kane Starkiller wrote:What do you mean never? Didn't I just point out the example with Ion Cannon which establishes 10,000km range?
If you want to use EU examples, then fine. I've got a few quotes of my own that might need sharing. But the mere fact that SW ships fire slow moving pulses should be enough to realize that they're going to have a very limited effective range against everything that isn't moving extremely slowly.And I was only using the movies so obviously there won't be as many examples as in Star Trek.
Why would you need to be able to see it if they say it's there? Are you saying we should distrust dialouge even if it's not contradicted by anything? That would be slightly absurd. One could basically make up entirely different plotlines for episodes and movies just by assuming that they're all talking about things that aren't related to on-screen events.Not to mention that almost all of Star Trek examples involve stated ranges unlike the aforementioned SW example from which you can actually observe the range.
The comet deflection system also has a range that's shown, not just mentioned.
The thread I mentioned earlier demonstrates that said energy is there.Actually I asked that 2046 provides the evidence of a single ship to ship battle which shows kiloton to megaton firepower. So even though this is not ship to ship combat I will take it however I still stand by my request to be shown that it has those effect.
The phasorization effect can hardly be classified as "kinetic, electrical, etc", it defies all form of logic. Besides, how would you even know if the targeted material got heated or not? It completly dissapears. What happened to it I can't say (and I doubt anyone could beyond speculation).The target will inevitably get heated if you hit it with sufficient energy regardless of whether it is kinetic or electrical etc. The fact that the target didn't get heated enough to create such effects limits the phaser energy.
Like I said, given that we're dealing with some form of technology that just doesn't work in any plausible way, it's rather impossible to assign it any energy figures to it. Or even speculate how it's supposed to work.