The issue seems to be about the relative speed between ships to be fair and some of gone into great detail and screamed on about physics ect to make try and make their point.2046 wrote:Warp and impulse-speed passes by the Klingons are the notion which I espoused years ago and still stand by.
See:
http://www.st-v-sw.net/STSWwarpturn.html
http://www.st-v-sw.net/STSWwarpturn-obj.html
And also my response to the claim made by somebody that the original episode (this was pre-TOR) showed stars in the shots of the Klingon ship that contradicted the notion of high speed:
http://www.st-v-sw.net/STSWelaantime.html
However when i asked them what their physics said about what would happen if a torp fired at warp had a flight path that intersected a stationary or STL ship or objects position they fell back a bit and ignored it.
In the TNG era and allowing for accuracy and weapons ranges that we have a example of with worfs comment in "generations" regarding taking out Sorins torp and the time frame involved in most cases going to warp to fight seems like a disadvantage.
From TMP ionwards we are made aware that phaser power is increased by using the warp engines and in TNG ect we have many many eamples of them transfering warp power to shields and weapons to increase the effectivness and power significantly. With that in mind and the fact that they can now seemingly hit a ship at warp while they are stationary with relative ease compared to TOS era it seems that in most cases it would be a disadvantage to use that power for high speed rather than humping it into shields and weapons.