Base Delta Zero

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Kor_Dahar_Master
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Re: Base Delta Zero

Post by Kor_Dahar_Master » Sun Aug 29, 2010 2:36 pm

Mr. Oragahn wrote:One quote already provided somewhere on this forum, but which finds its place here. It's even possible that it was cited in this thread, but I'm lazy to look for it right now.
Fragments of the Rim, page 54 wrote: The First Sun Mobile Regiment is a mercenary unit that contracts out to the Imperial Army quite frequently.
The First Sun is a repuslorlift infantry regiment designed primarily to run search-and-destroy missions, which the troops of the unit jocularly refer to as SLAMs (Search, Locate, Annhillate Mission).
Indeed the regiment often undertakes missions with the same objective as the Empire's "Base Delta Zero" command: the elimination of all assets of production, including factories, arable land, mines, fisheries, droids and sapient beings (particularly any witnesses that may have seen atrocities being committed).
Surely these squads would deploy multi-gigaton explosives and above and absolutely try to melt a one meter thick layer of the crust of their area of action.
HEH i saw you reading the SB thread.

Natural resource is very vague under the circumstances, after all sunlight is considered a Inexhaustible natural resource, coal and oil are (amoung others) exhaustible natural resources, agricultural crops are renewable natural resources.

Personally the burning of forests and farmland ect is what i think they are going for but i doubt warsies will agree and look for the most extreeme and lets face it pointless effect....

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Re: Base Delta Zero

Post by Mike DiCenso » Sun Aug 29, 2010 4:47 pm

Some of the more insane suggestions the Warsies have made off of the earlier vauge BDZ description of "resources" ment that ISDs or other classes of SDs would be destroying metal ore veins and such deep beneath the planet's surface, thus justifying high-end ICS-level firepower. The quote that Mr. Oragahn provided from "Fragments from the Rim", however defines this more specifically so we know now that crops and forests and the like on the target world's surface are to be destroyed, not metal deposits deep beneath it.
-Mike

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Re: Base Delta Zero

Post by Mr. Oragahn » Sun Aug 29, 2010 4:58 pm

It's intriguing where they decide to place the cursor on what's a natural resource and what is not.
Most amusingly, since ROTS, we've seen that exploiting resources on a lava world is not much of a problem, since technology allows it. Which means that BDZ they speak of wouldn't even prevent rich corporations from getting their hands on a planet's resources devastated by a Saxtonian BDZ.
And as RSA pointed out, anything about a planet is a resource, with the technology available in SW.

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Re: Base Delta Zero

Post by Mike DiCenso » Sun Aug 29, 2010 5:24 pm

By the way, is that Fragments from the Rim quote in the "List of expanded universe sources incompatible with ICS" thread? If not, it really ought to be.
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Re: Base Delta Zero

Post by Mr. Oragahn » Wed Sep 01, 2010 5:25 pm

Returning to the BDZ thread, here's a claim I'd like to debunk. Unsurprisingly, it's made by Leo1/Vympel.
Jared was asking him a couple questions regarding Saxton. It happens that it's a topic I know relatively well, and I also know Leo1's positions on this subject. We've seen that his position hasn't changed much since 2008. Although some observations, interpretations and conclusions changed since then, I have an answer to the following question Jared asked here:
Jared wrote: Did Saxton use the one-ship/one-hour thing as the basis for his ICS numbers, or did he not? The ICS didn't state it, but did he assume it in order to work backwards to determine firepower numbers?
The answer is simple, as I told Leo1 after arguing about Saxton and the BDZ interpretations:
Me wrote:
Leo1/Vympel wrote:
Me wrote: Probably the strongest claim of massive damage. However, duration is not mentionned.
Doesn't need to be. Your delusion that the figures in the ICS are dependent on a minimum duration for orbital bombardment is just that.
Yes, indeed, just that (Star Wars Technical Commentaries).

"..., the combined power of the turbolasers of a star destroyer firing throughout a circumplanetary orbit of what must be at least a few minutes' duration cannot be done without a total energy injection of E(melt) > 1.7 x 10^24 J."

This minute based bombardment figure actually strictly fits with his ICS numbers. Oh, the shock!
Oh but noooo, they're clearly not related.
Leo, wake up.

"It cannot be too time-consuming (more than an hour or a few hours), otherwise the operation would be tactically impotent. Enemy forces would have sufficient time to evacuate assets on the side of the planet which faces away from the assaulting destroyer."

"A flotilla of star destroyers could render a planet's surface uninhabitable within less than an hour..."

Combined to this (StarDestroyer.Net).

"Given the great speed at which reinforcements can arrive and the fact that historical BDZ operations have never been interrupted in progress, it seems likely that if necessary, a Star Destroyer should be capable of accomplishing a Base Delta Zero in a period of an hour or less."

"Given a 1 hour timeframe, ..."

In popular objections:

"A more reasonable timeframe is one or two hours,..."

ICS, written by Curtis Saxton (SWTC), giving ample credits to Mike Wong (SDN).

Most amusing is how Wong's firepower numbers, which were based on that one flawed hour timeframe, are literally dwarfed by the ICS figures, by many orders of magnitude.

It would be obvious to anyone that the timeframe also makes a large difference in the ending firepower estimation. Even your two gurus got it. Why can't you?
Of course the figure that Saxton gave was for a few minutes of bombardment.
The faster you make it, the less efficient it is. Turn a few minutes into a full hour, you may be looking for a duraction ten times longer, and then a firepower ten times lower.

1.7 e24 J is a "combined firepower" figure. So under a few minutes, say 6, that's 360 seconds, or 4.722 e21 W. About 1.1286 teratons per second.
Please keep that in mind. I'll continue to refer to the Saxtonian BDZ, and they'll be about those lasting a few minutes, as per his first estimations.

What I find funny is that somehow in Leo's defense, is the idea that Saxton provided a "low end", since what would be truly necessary would be "a hundred or a thousand times greater":
Leo1 wrote:
Jared wrote: But is it described being done to an entire planet? By one ship? In one hour?
Can you please listen to what I say? As I've said more than once in this thread:-

It doesn't need to be one ship in one hour. That was never the basis for the numbers of the ICS. Ever. That's why both ICS2 and ICS3 references to crust melting refer to it being done by fleets. If you actually read Dr. Saxton's website on the issue, you'd see that the lower limit he calculates using the "one ship one hour" assumption is in reality hundreds to thousands times lower than what would realistically be required due to all the inefficiencies involved.

I really don't know how more simple I can make this.
Somehow, this supposedly makes the ICS figures better, since a ship doing the one meter deep crust melting in minutes would requires "a hundred or a thousand times" more energy. Therefore, the last two ICSes, while pointing out that the crust melting was achieved with fleets, were being "conservative".
I say it's absolute bollocks.

But let's check something first.
AotC:ICS, Page 22 wrote: Armies entrenched deep underground may be subject to a last-resort "Base Delta Zero" fleet bombardment. Such operations reduce the upper crust of a planet to molten slag - a spectacle unseen in the Republic until the Clone Wars.
It's in fact true that taken alone, the AotC:ICS blurb could be understood as a fleet of Acclamators executing a BDZ, the BDZ consisting of firing at enemy fortifications and deeply entrenched targets with high yield torpedoes and turbolasers. We could understand the molten slag bit as they concentrated their firepower on those targets to the point of turning the surface to molten slag, which would not mean the surface of the entire planet, but merely the surface where the targets are located.

It's really the RotS:ICS which insisted on the hour-long crust melting, by a fleet. Or did it?
RotS:ICS, page 15 wrote: The [Invisible Hand] was also used to supervise naval attacks on 26 strategic Loyalist Worlds. These included the hour-long orbital bombardment that depopulated and melted the crust of the former city-planet of Humbarine, an ancient founding world of the Republic.
So according to Leo1, it points to a fleet used to do so.
Hang on. Is it said that the fleet is used to complete the bombardment, or to support the bombarding craft(s) through escort and interception roles?


Munificents

See, the same last ICS presents the Banking Clan's Munificent-class frigate as a ship which can annihilate up to 2,300 tonnes per second, using its twin main reactors. Such a ship comes with a massive weapon encased in its prox: two massive laser cannons stacked one above another, said to be slow to maneuver but deadly to larger warships. They're sticking out from a "prow turbolaser elevation mount". So now it's a turbolaser?
I also don't really see what there is to maneuver about them, since at best they can only swing up and down within a tight angle.

Sidenote: I find Leo's insistance on "laser cannon" amusing if it's supposed to point to low power weapons, since the RotS:ICS shows the Invisible Hand sporting "dual laser cannons" which are quite big and also points at point defense ion cannons with yields of 4.8 megaton a shot.
Yes, in the EU, the turbolaser is more powerful than a laser, but with the RotS:ICS, a laser cannon is still going to fit in the gigaton region. Warships equipped with laser cannons are well capable of completing a BDZ or even engage larger warships in numbers. I believe that most of the small warships which were to complete the BDZ of Nar Shaddaa had very few turbolasers at all.

While the ICS is not short of contradicting other EU sources, it contradicts itself once more in the text frame on the right, as it says that this weapon (always the same big duo of cannons) is in fact two huge turbolaser cannons, not laser cannons.

The best part is that these two turbolaser cannons can blast-melt a 1000 km wide ice moon.
http://www.stardestroyer.net/Empire/Sci ... roids.html: 6.62 e7 gigatons (66.2 petatons, or 277 e24 J), if it were a nuke detonated within the ice moon. The real firepower would obviously be greater, perhaps four times is we take Wong's word on a surface hit.

It's abundantly clear that a Munificent can charge up her weapons by annihilating at max 2300 tonnes of fuel per second (max power: 44,896 gigatons/sec, or 2.0671 e23 W).
Over 44 teratons per second.
No one said that main weapon had to wait to be charged in order to be fired. We know weapons in Star Wars can be dialed down, right? :)
And of course, we've seen heavy weapons in TCWS fired at high rates.
So, now, if you need between a hundred to a thousand times more energy to complete the one meter deep crust melting operation, then you will need about e2~e3 x 1.7 e24 J in total.

So let's see the Munificent's theoretical minimum time record, if it takes a thousand times more energy, and assume that it fires its main cannon each second with the power it recieves from its twin reactors:

8224 seconds. Or 2.284 hours.
Ten times less if we're only looking at *only* a factor of 100 for the energy requirement.
Assuming the factors are true (Saxton does not provide any evidence for this), it's only in the highest case that it is true that more than one hour is required by a Munificent to achieve that ridiculous definition of a BDZ.
The Munificent doesn't have obvious broadside heavy weapons, so it's going to put itself on orbit first, and then rotate 90° and try to control its course that way.

However, we must not miss the most important factor here: the main prow guns can be charged.
277 yottajoules being the low end since it corresponds to an internal explosion, multipled by four we get 1108 e24 J.
Which means that in fact that a single Munificient is largely capable of covering a high end BDZ in a single shot, and free to its crew to make a "clean" high end BDZ by circling the planet and delivering more shots on the other side a few minutes later (remember, 2800 g).


Invisible Hand

The RotS:ICS sets the modified Providence-class carrier/destroyer's maximum fuel consumption as 12,000 tonnes per second.
That's a power of 234,240 gigatons/second, or 1.0785 e24 W.
In other words, over 230 times the firepower/sec needed to complete the task described by Curtis Saxton within a few minutes, which I assumed to be 6.

As seen here, the quad turbolasers could output up to 1 TT per shot (by taking the scales as they were published back then). The IH has at least 4 pieces of that type on her portside around the hangar bay, but is given 14 of them in total, and 34 dual laser cannons, which aren't considerably smaller than the turbolasers.

Image

I'd pick a third of each.
That's about 4.6 TT for the quadcannons, and 11.3 x 0.1 T (I assume those dual cannons are ten times less powerful), or 1.1 TT.
We get 5.7 TT in total, or 2.385 e22 W.

More than enough to complete within 72 seconds.
The high end BDZ would require a hundred to a thousand IHs to complete the same task under a few minutes (6), and likely ten to a hundred times IHs to complete the task within an hour.


Lucrehulks and Acclamators

As we can see from the Battle of Rendili, both modified Lucrehulk-class core ships and Acclamators could battle in space. The core ships were given heavy weapons in lieu of the mere point defense cannons they were supposed to have (although we've never seen these light weapons in the movies).

An Acclamator and its twelve 200 GT quad turbolaser turrets is given a power production of e23 W, about as much as a Munificent's power production. A core ship had 3 e24 W, and 48 assault laser cannons and 3 turbolasers.
Those ships would easily cover a low end Saxtonian BDZ on their own, but large fleets would be needed to meet the requirements for a high end BDZ.


Venators

A Venator-class Star Destroyer, which can deposit all of its power into its heavy turbolasers, burns up to 40,000 tonnes of fuel per second: 780,800 gigatons/sec, or 3.595 e24 W - almost 8 times the energy necessary to put 8 Chicxulub craters into the crust of a planet per second!

If it can channel 780 TT through its weapons at once, it's abundantly clear that putting a hundredth of that energy per second through the same weapons will never overheat them as fast, if ever: assuming it can't fire its weapons at 780 TT per broadside again within the next few seconds.

Now let's put it simply. With its sole power production over one single second, the Venator already meets more than twice the energy requirements for the entire low end BDZ.
Simply put, it can cover two low end BDZ within a few minutes, and its entire power output over one second is even enough to cover one full high end BDZ, with its energy requirements being a hundred to a thousand times superior, and that within a few minutes.

Finally, in a way similar to that of the Munificents, a Venator can obviously come in orbit of a system with its weapons' capacitors already precharged with several dozens of teratons or more for a devastating opening volley by targeting various points of globe, before continuing. ;)


Conclusion

If the Invisible Hand isn't capable of that kind of firepower (and thus is absolutely in need of an escort while relying on powerful shields), then to meet the Republic's firepower, the CIS has to have warships capable of balacing a Venator's firepower out, and it's obviously covered by the Munificents.

The difference of power production between a Munificent and a Venator means that a Venator is worth more than 17 Munificents. But since Munificient can come with their main weapon ready for a massive shot, we see that both types of ships will have no problem to cover even a high end Saxtonian BDZ within a few minutes, by using the ICS numbers.
And, of course, an ISD sporting an even larger power core, I don't think we need to stretch this to agree that a BDZ would also be covered within a very few minutes, perhaps less than one, by a single ISD.
Oh, and the Malevolence... do we even need to get there?

In the end, we see that Leo's claims are just so debunked it's not even funny, and I'd suggest him to read his beloved Bible with more attention.

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Re: Base Delta Zero

Post by Kor_Dahar_Master » Fri Sep 03, 2010 3:23 pm

Image


BDZ?.

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Re: Base Delta Zero

Post by Mike DiCenso » Sat Sep 04, 2010 9:16 am

What's the source of that pic, Kor? Is that from any offical book? If it is, and that's supposed to be a BDZ, it's nothing anywhere near what an ICS-level one would be like.
-Mike

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Re: Base Delta Zero

Post by Kor_Dahar_Master » Sat Sep 04, 2010 10:34 am

Mike DiCenso wrote:What's the source of that pic, Kor? Is that from any offical book? If it is, and that's supposed to be a BDZ, it's nothing anywhere near what an ICS-level one would be like.
-Mike
dunno i just saw it posted on factpile i never asked where it came from.

I do remember seeing a image once that showed the coverage a 200 gigaton explosion would destroy circled in red over the USA, needless to say it was most of the USA lol but i cannot remember where i saw it.

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Re: Base Delta Zero

Post by Mr. Oragahn » Sat Sep 04, 2010 1:24 pm

It's from a set of very cool artworks for a SW CCG released several months ago. The quality is very good, the main characters are accurately drawn for a change. However some ideas are more than puzzling. There's a lot of coolness involved... including a stormtrooper ramming his elbow into the groin of a Gungan that suspiciously look like Jar Jar, or in embarrassing ways like for example with those sort of special ops rebel forces wearing armour and camo-style helmets based on the hair-dryer Alderaanian design, but with glowing yellow visors *sigh*.
There's also one with a sort of Death Star superlaser encased into a Star Destroyer: the main hangar is removed, and I can't see the reactor bulge either. This modified ISD looks like a distant counsin of a Trek ship with a main deflector dish and two Millennium Falcon mandibles.
The ship is seen looming closely in the background, firing at something on the right in the distance, while some nuRock Imperial officer stands in some gay fashion out in the open ala Warhammer, flanked by dark troopers. The completely improbable nature of the whole canvas strikes me as pure propaganda.
There are other oddballs like one featuring a rebel technician blowing up a 21th century style electrical pylon in a way that looks very WWII. That's both cool and odd. It seems like he's operating somewhere in France. ^^
Etc.
I'd recommend them though, they're still very enjoyable works. They come second to pictures of Jedi and Sith.

As for the picture above, we don't know what they're doing, but it would be a stretch to pretend that such a deployment of ships, all of them firing at the planet, are pulling punches.
That's quite a lot of large ships for a firepower that's no mirroring the ICS.

EDIT: if we want to look at the details, we can notice:

Large packs of fireballs and a vast amount of TL bolts: cumulative effects due to bombardment on specific locations.

Glowing matter we can see through clear skies. Is it lava? It's hard to tell, it could be the planet that naturally looks that way. It could be the crust cracking for some reason - certainly not the firepower, the magnitude is nowhere important enough. The lack of smoke coming from the regions we can see through the clouds clearly points to some large presence of lava with nothing burning around. You've probably already seen giant wild fires from satellite pictures: we only see the smoke stretching over hundreds of kilometers, but not the fires. That makes me believe they may not be the result of the firepower directly. The crust cracking for some reason, with minimal release of thick clouds of particles, would be the best explanation. Possibly some large scale geothermal system going bonkers. It would actually be similar to what happened to Saleucami, but on a larger scale.
Then, again, it could be that the planet naturally looks like that. We don't know anything about the target or the nature of the mission. Rebels tend to place their bases on recluse worlds which are hostile and less expected to be used as bases.

The fact that we can see the glow despite the ongoing bombardment is another clue. We know there would be plenty of smoke actually masking view of these regions. But that's not all. The fireballs resulting from such a bombardment would have not dissipated yet. When I speak of the fireballs, I'm not speaking of the cooled down gray mushrooming clouds. I'm talking of the hot volumes of fire. Anyone wanting to argue that the red cracks are lava streams would have to acknowledge the clear view and thus admit that these regions were bombarded a whiiiiile ago, like days, enough for the fireballs to cool down, for their resulting smoke clouds to drift away thank to air currents.
Last edited by Mr. Oragahn on Sat Sep 04, 2010 2:06 pm, edited 1 time in total.

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Re: Base Delta Zero

Post by Kor_Dahar_Master » Sat Sep 04, 2010 2:06 pm

Oh and i just got this from factpile it is not the one i was refering to but it gives a estimation from wongs calculator of how large a area would recieve 3rd degree burns from a 200 or so gigaton blast aparantly.

Image

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Re: Base Delta Zero

Post by Mr. Oragahn » Sat Sep 04, 2010 2:08 pm

Kor_Dahar_Master wrote:Oh and i just got this from factpile it is not the one i was refering to but it gives a estimation from wongs calculator of how large a area would recieve 3rd degree burns from a 200 or so gigaton blast aparantly.

http://a.imageshack.us/img834/5619/worl ... p200gi.gif
You may want to place that red spot on Africa. The map is not to scale, and Africa suffers the less distortion.

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Re: Base Delta Zero

Post by Kor_Dahar_Master » Sat Sep 04, 2010 2:24 pm

Mr. Oragahn wrote:
Kor_Dahar_Master wrote:Oh and i just got this from factpile it is not the one i was refering to but it gives a estimation from wongs calculator of how large a area would recieve 3rd degree burns from a 200 or so gigaton blast aparantly.

http://a.imageshack.us/img834/5619/worl ... p200gi.gif
You may want to place that red spot on Africa. The map is not to scale, and Africa suffers the less distortion.
LOL, i dunno how.

Looking at wongs calculator the circle for third degree burns should be 3500+km in diameter, so coast to coast across america is accurate at least.

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Re: Base Delta Zero

Post by Mike DiCenso » Sat Sep 04, 2010 4:38 pm

That image, assuming it wasn't just some fan's wank piece, showed a BDZ occuring using at least a dozen Imperial ship. Were this a proper ICS/Saxtonian BDZ, a single ISD, never mind any one of those two SSDs would be capable of creating the damage we see by itself, with just one or two shots from a single 200 gigaton turbolaser battery. Instead what we see are some of the biggest and most powerful ships, plus two small frigates opening up and raining down hundreds of TL bolts of all sizes. Also note that here in this bombardment, no massive plasma is jetting upwards into space along with massive amounts of ejecta spraying out past the fleet at escape velocities. In fact, it's ironic since this is fairly similar to what is seen when the 20 ship Romulan-Cardassian fleet's damage in TDiC, just on a somewhat smaller scale.

But were I you, Kor, I'd find out where that art comes from.
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Re: Base Delta Zero

Post by Mr. Oragahn » Sun Sep 05, 2010 1:49 am

Mike DiCenso wrote:That image, assuming it wasn't just some fan's wank piece, showed a BDZ occuring using at least a dozen Imperial ship. Were this a proper ICS/Saxtonian BDZ, a single ISD, never mind any one of those two SSDs would be capable of creating the damage we see by itself, with just one or two shots from a single 200 gigaton turbolaser battery. Instead what we see are some of the biggest and most powerful ships, plus two small frigates opening up and raining down hundreds of TL bolts of all sizes. Also note that here in this bombardment, no massive plasma is jetting upwards into space along with massive amounts of ejecta spraying out past the fleet at escape velocities. In fact, it's ironic since this is fairly similar to what is seen when the 20 ship Romulan-Cardassian fleet's damage in TDiC, just on a somewhat smaller scale.

But were I you, Kor, I'd find out where that art comes from.
-Mike
It's official stuff.
Check out the awesome artworks. Simply gorgeous.

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Re: Base Delta Zero

Post by Mike DiCenso » Sun Sep 05, 2010 5:46 am

Well, that answers that. In that case, I would nominate this to go on the list of EU material that contradicts the ICS.
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