Klingons and Tactics

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Jedi Master Spock
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Klingons and Tactics

Post by Jedi Master Spock » Mon Oct 09, 2006 4:52 am

In the past, I've heard a lot of complaints about Klingons and their tactics or lack thereof, but rarely if ever have I heard specific examples brought up.

So ... let's look at the actual examples and try and put together a good picture: What happens with Klingons, and is it really any different qualitatively than what we see from everybody else in Star Wars or Star Trek?

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AnonymousRedShirtEnsign
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Post by AnonymousRedShirtEnsign » Mon Oct 09, 2006 8:01 am

I think the stand out example of bad klingon tactics that most people refer to is the "Way of the Warrier" boarding action of DS9. Half of them use disrupters and the other half use bladed weapons and they all get their collective asses handed to them, especially in ops.

There is also the issue of their honor code, which has two major flaws. First, the ultimate objective of every Klingon warrior is to die in battle in order to assure one's place in Stovakor (spelling?). Second, it discourages the using technology to gain an advantage over your opponents. Instead it favors using brute strength and skill to defeat enemies.

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Post by Socar » Mon Oct 09, 2006 2:32 pm

To be fair, Klingons have been known to use some clever tactics during war time. An example of this would be in Way of the Warrior when the Defiant comes across some damaged Cardassian ships that could possibly have survivors on them, but Worf recommends not to help since there are most likely Klingon ships cloaked in the area waiting.

As Worf put it, 'There is nothing more honorable than victory' or something like that.

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Post by AnonymousRedShirtEnsign » Mon Oct 09, 2006 7:49 pm

It isn't that they don't use good tactics. It's that like pretty much all scifi factions, they don't consistantly use good tactics.

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Post by Nonamer » Tue Oct 10, 2006 2:06 am

We can pretty much give it a name, like the Cannon Fodder Effect, or the Stormtrooper Effect, or whatever. Bad guys who start out good often end up as crap in the face of the heros. They mysteriously get much when fighting with the good guys though.

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Post by Jedi Master Spock » Tue Oct 10, 2006 6:29 pm

Nonamer wrote:We can pretty much give it a name, like the Cannon Fodder Effect, or the Stormtrooper Effect, or whatever. Bad guys who start out good often end up as crap in the face of the heros. They mysteriously get much when fighting with the good guys though.
Is that really all we have here? A variation on the infamous Stormtrooper Effect?

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Post by GStone » Wed Oct 11, 2006 5:54 pm

I think so, outside of some cituations involving hand-to-hand amongst themselves at play and with others in war.

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Post by Nonamer » Wed Oct 11, 2006 7:45 pm

It would be hard to argue something other than the Stormtrooper effect. They were one of the most fearsome enemies in TOS and to a lesser extent TNG.

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Post by Mike DiCenso » Mon Oct 16, 2006 11:55 pm

Nonamer wrote:It would be hard to argue something other than the Stormtrooper effect. They were one of the most fearsome enemies in TOS and to a lesser extent TNG.
Not unless you're going up against the likes of Worf, Kor, Kang, and Koloth. :-)
-Mike

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Post by SailorSaturn13 » Tue Oct 17, 2006 9:20 pm

From My vie w, klingon tactics in DS9 are adequate.Why do you think they are dumb there?

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