The meaning of . . . . . . . . . . . . . . . . ISOTON
Posted: Fri Jul 20, 2007 2:45 pm
A isoton related discussion, which started on this page.
Apparently, the goal was to destroy the asteroid, and a character simply stated that, after seeing the torp failing at destroying most of the asteroid, one of these torps should have been enough to vapourize it.The same goes for the Voyager episode Rise.
They have expected that one torpedo with the used setting would be enough to shatter the asteroid enough. Why should they have used a higher setting if that would have been enough?
One can't conclude from this epeisode that the shown firepower is the upper limit.
Of course, in such a moment, you can't be sure that he was coldly technical and that vapourize wasn't an hyperbole of any sort.
That said, it seems to be confirmed by Kim, who says that nothing more that 1cm wide debris should be remaining.
Looking at the recent asteroid busting simulations, and with certain documentaries I've seen about busting asteroids of different compositions if they were to threaten Earth, we saw that you needed to melt/vapourize a huge lot of an asteroid to create such small fragment, and even that would fail to a certain degree.
So in the end, the vapourization claim seems solid.
And RSA finds yields between 44 and 154.5 MT (1).
Here's what we could know about the method of destruction:
- The asteroid had to be instantly vapourized. Olivine is brittle, and the asteroid would break into large bits very fast.
- The blast would happen at the surface. However, as you have shown, there seems to be evidence that torpedoes can easily drill inside matter, so it could detonate inside, making the process much more efficient.
- The asteroid's density could be within 3000 kg/m³ and 7000 kg/m³, considering a mix of raw materials.
That's an averaged yield of 100 MT.
And what do you know about isotons, exactly?... Scorpion - with the stated maximum yield of 200 isotons for Mark VI photon torpedos, while a five million isoton yield would cause an explosion which could affect an entire star system and its shock wave would dispurse nanoprobes over a radius of five light years and a 54 isoton explosion would be enough to blow up a small planet - or last but not least: The Die is Cast.
You may read the thread I linked to with more concern for details about the isoton thingy.
Vivftp has said the following:
25 isotons would destroy an entire city within seconds.I will note this line from VOY's Living Witness:
"One of the Voyager's torpedoes. Twenty five isoton yield. It could destroy an entire city within seconds."
Not a country. Not a continent.
In the Omega Directive, a photon torpedoe raised to a yield of 54 isotons is enough to destroy a small planet (script written with the old definition of planet in mind).
They plan to boost the photon torpedoe to 80 isotons.
Yet, let's remember that they make it from a standard photon torpedoe.
Antimatter.
At best, they refined the process, which would suggest that standard torpedoes... like it or not, and nevermind if doesn't make much sense, seem to waste antimatter, or maybe waste a lot of energy... somehow.
Yet, with a few changes, they boost the yield to planet destroyer.
Of course, we know from Sagan's work, and contemporary confirmations by scientists, that to destroy a planet, you may not need more than 100 megatons, as long as you spread the damage strategically and thoroughly.
The modification could be about that: making the torpedoe spread its damage over a large area. Unfocus it.
A bit like a Genesis effect.
That's technobabble, but I don't think you can really smack me for doing so. It's Trek ffs. :)
In this light, isotons could be an unit which was probably created from factors such as level of final destruction on a standard M planet, efficiency of the reaction, intensity against X type of material used as a benchmark, etc.
Vivftp's post here outlines even more the lack of consistency of the unit.
He shows the size of a gravimetric warhead from Omega Directive (54 isotons), and the size of a warhead slightly bigger, filled with more explosive materials: enriched ultritium (DS9's A Time To Stand). That was 90 isotons.
Really, the increase can't be much.
The only problem lies in vivftp's calcs. We don't know where they are. I'll try to find them. RSA seems to think that Rise! would argue for yields such as 100 MT at least, or so.
vivftp thinks about 5 times lower yields.
There's the episode Night, but I'm unable to get any ref to the isoton term.
Taking vivftp's sayings regarding the beginning of Voyager; Voyager's torps were apparently rated at 6.5 isotons.
This would mean, with standard configuration, that it 1 isoton would equal a couple of megatons.
Rise came later in Voyager, so torps would probably have yields more in line with stuff from DS9/TNG, with yields in the tens of megatons.
Say 6.5 isoton = 50 megatons of destruction, according to parameters which are unknown, and not necessarily scaling up linearly either.
And that's largely above vivftp's own scale.
If scaled linearly, and assuming that it is strictly about about multiplying megatons by isotons, a 90 isoton torp would have a yield of 692.3 MT.
That said, this is an assumption I wouldn't make, considering the data presented earlier, showing that you can considerably increase the isoton scale of an antimatter torpedoe, without adding any extra antimatter, which largely points out that it's not a question of tons of TNT, but more a question of technobabble, efficiency and results over unknown accepted UFP benchmarks.
Remember, it's the same show which debades earlier, had an ounce (a couple of grams) of antimatter being able to crack a planet, or something like that.
That said, I think I'll also copy and paste that piece of text in a thread specifically dedicated to the isoton question.