l33telboi wrote:Kane Starkiller wrote:If they can build Death Star without any massive shipyard then why do you think they would need it for ships? What is it about Death Star that somehow makes the shipyard redundant while being required for ships?
What's the use in thinking about that? It's canon, you can't exactly override it.
Yes that's the point. They don't need shipyards to build a 160km long starship so why would they need one for a 1.6km one?
l33telboi wrote:25000 ISD's in service simultaneously is a far cry from building millions of ISD's per year. Not to mention that this whole line of reasoning is based on one big assumption. That the infrastructure was hampered so severely that it doesn't even come close to previous capabilities.
25,000 ISD ALONE.
US currently has 91 F-22A Raptor's in service but it also has 1280 F-16's. So older F-16 outnumbers F-22 14 to one. The same could be true for Venator/ISD ratio. The point remains that there is nothing there to contradict production levels implied by Death Star construction.
2046 wrote:1. Quoting Wikipedia's entry on the USAAF, "The expansion from the Air Corps of 1939, with 20,000 men and 2,320 planes (a limit set in 1934), to the autonomous AAF of 1944, with almost 2.4 million personnel and 80,000 aircraft, was a remarkable feat."
Thus some 78,000 aircraft were built over five years, or 15,600 per year, not counting built-but-lost aircraft. The modern USAF has only 6000 aircraft. Even if all those were built in just three years, then according to Wong's logic that would imply that US industrial capacity was 7.5 times greater during WW2 than it is now, assuming rough volumetric equivalence.
That is not his logic at all. He simply states that observed construction of Death Star proves certain industrial capacity for the Empire. The same way building 78,000 aircraft in 5 years proves a certain industrial capacity for USA whether the country has that many aircraft today or not.
2046 wrote:2. Some fifty million cars are produced annually worldwide, according to some quick googling. By volume, an aircraft carrier is the equivalent of about 153,500 cars, give or take. (32,525,000 cu. ft. for the carrier, as referenced somewhere, and about six cubic meters for what we'll call an average car.)
By those figures, the world could build 325 aircraft carriers per year. And that doesn't even count tanks and planes and so on that could also go into the "industrial capacity" volumetric budget, or the simple economies of scale that would be involved in constructing aircraft carriers by the dozen.
But ignored are the simple details of raw materials and refinement thereof. Are 153,500 cars and an aircraft carrier equivalent by that standard? I rather doubt it.
Except your analogy is completely reversed. In our case we are using Death Star to get the rough number of ISDs. This is analogous of taking aircraft carriers production rate and trying to derive the number of cars built. Obviously such an attempt can only result in underestimation of cars.
2046 wrote:3. An aircraft carrier is crewed by some 5700 men (3200 for the ship, 2500 for the air wing). 153,000 cars require no less than 153,000 people. We never get numbers for the Death Star crew as far as I know, or even for an ISD crew, but it would be obvious that replication of roles would be profound if smaller ships were built instead.
Again your analogy is reversed. We are using huge object to determine the number of smaller while you are using the number of smaller objects (cars) to determine the number of larger (carrier).While your case results in overestimation of larger objects our case will result in underestimation of smaller ones (ISDs).
2046 wrote:4. Sure, there's still the matter of economies of scale, though. Mass production of a single item should, as a rule of thumb, always trump the cost of a one-off big item. This is even true in the case of complex mass-produced items.
But the sheer size of the Death Star argues for the idea that it makes it own economies of scale, in a sense. Probably there were easily thousands of kilometers worth of identical corridors, or even hundreds of identical interior framing areas, corridors, and rooms. Vast areas the size of a Galaxy Class ship could thus be mass-produced like modular housing, and they wouldn't have warp reactors or nacelles or even external hull . . . it would just be rooms and corridors. Comparatively, that's stupidly easy.
How does this make Death Star easier to construct? Millions of ISD scale ships would also have millions of identical corridors, rooms, reactors, turbolasers etc. etc. which could also be mass produced.
Secondly would those millions of ISD reactors be more or less expensive than a single Death Star reactor? Could million ISD reactors blow up Alderaan like a firecracker? Could million ISD level hyperdrives move a 160km wide spherical ship?
2046 wrote:Similarly, the Death Star would not need the same replication of support facilities. There is no need for numerous shipyards, waystations, or thousands upon thousands of repair drydocks. The thing is virtually its own economy.
What is your evidence that Death Star would not need the same effort to support as ISDs? How can you need complex shipyards to service a 1.6km ships but not for a 160km one? How is Death Star "it's own economy"? Can it produce grain? Fuel? Spare parts? Is that anywhere demonstrated?
2046 wrote:The tough part would be the production and assembly of the framework and the superlaser, but as seen for DS1 the framework was largely complete by the end of RotS, and even the superlaser would be mostly composed of identical parts.
Assuming that most of the job on DS1 was really completed at the end of RotS what does that say about the Imperial economy? That Trade Federation itself could afford to build DS1 on a side while battling the Republic and later both were incorporated into the Empire.
2046 wrote:No one's denying that the Death Stars are profound achievements, but there's no need to further wank that by employing invalid analyses.
There is no wank involved. Simple scaling.
2046 wrote:The Empire probably has 100,000 major worlds, compared to 100-150 for the Federation. Even if Federation technology allows an output ten times greater than that for Imperial worlds, it's still a 100-to-1 in favor of the Empire. The fact that they wasted their time building Death Stars instead of making uberfleets is not the Federation's problem by any means.
How can you declare something for which you provided not a shred of evidence a "fact"? Do you forget that DS1 was built secretly as was DS2? That certainly doesn't imply that entire Imperial military industrial capacity was "wasted" on Death Stars. The Empire has million worlds and who knows how many "uncharted settlements" so the fact that we don't see millions of ships lumped in one place is hardly a surprise. Many cite ROTJ as an example but they neglect that this was a trap for a group of insurgents. Not to mention that no one actually bothered to provide evidence as to how many ships were present in the battle.
A quote from ROTJ novel:
In a remote and midnight vacuum beyond the edge of the galaxy, the vast Rebel fleet stretched, from its vanguard to its rear echelon, past the range of human vision.
This proves that the entire fleet extended beyond the visual range thus you have absolutely no evidence as to how many ships was there although I often hear 40 Imperial ships or so, based on the fact that we see no more than that in a single scene. But the quote above discredits any such reasoning.