The SSD and 12 ISD's mix it up in Romulan space

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The SSD and 12 ISD's mix it up in Romulan space

Post by Admiral Breetai » Thu Mar 31, 2011 2:32 pm

The Empire sends Tomalok Picards rival with a fource of 4 Valdors and 6 Warbirds plus a squadron of 100 of the small scoutships to handle Imperial fighters

Octavian Grant commands the opposing..side with Piet as back up

hows this go?

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Thu Mar 31, 2011 5:03 pm

Admiral Breetai wrote:The Empire sends Tomalok Picards rival with a fource of 4 Valdors and 6 Warbirds plus a squadron of 100 of the small scoutships to handle Imperial fighters

Octavian Grant commands the opposing..side with Piet as back up

hows this go?
Since the SD's don't normally travel with shields up, I'd say the first volley by the cloaked Romulan ships would finish it. Even the Bird of Prey in "Balance of Terror" could do it, since their plasma-weapon destroyed a MILE of solid iron with one shot!

As for the Picard-era weapons: forget it.

Likewise, there's the question as to what SD shields could to to stop the Romulan weapons, even if raised, since clearly the Romulan weapons are FTL's-- the weapon in BoT did better than Warp 9. Meanwhile the SD sensors are STL, and the shields can't even stop a meteor.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Trinoya » Thu Mar 31, 2011 6:44 pm

One Hundred Scout Ships?! A bit excessive don't ya think? The empires tie fighters are one shot wonders and likely won't even matter.. while the scout ships could actually cause physical harm to the enemy capital ships.


Regardless, it's very simple... all the romulan ships stay cloaked until they move themselves behind the enemy ships... They'd wait for the shields of the enemy to be down and then simply rape them. Hell.. if they really wanted to they could start beaming objects off or on the enemy ships.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Thu Mar 31, 2011 8:07 pm

Trinoya wrote:One Hundred Scout Ships?! A bit excessive don't ya think? The empires tie fighters are one shot wonders and likely won't even matter.. while the scout ships could actually cause physical harm to the enemy capital ships.


Regardless, it's very simple... all the romulan ships stay cloaked until they move themselves behind the enemy ships... They'd wait for the shields of the enemy to be down and then simply rape them. Hell.. if they really wanted to they could start beaming objects off or on the enemy ships.
Again, the ISD's don't normally have shields up, so they'd have no chance-- again, even assuming that ISD shields would work against Romulan weapons, when they're only proven good against STL weapons.

As for beaming, however-- the ISD's have nothing of value, they's just waste the ships.

Even in STVI, there was a ship that could fire while cloaked; and I absolutely refuse to believe that it couldn't be reproduced in 90 years.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Trinoya » Thu Mar 31, 2011 8:25 pm

SpaceWizard wrote:
As for beaming, however-- the ISD's have nothing of value, they's just waste the ships.

I'm pretty sure hyperdrive would interest the romulans, as would gravity systems of the SSD.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Thu Mar 31, 2011 9:01 pm

Trinoya wrote:
SpaceWizard wrote:
As for beaming, however-- the ISD's have nothing of value, they's just waste the ships.

I'm pretty sure hyperdrive would interest the romulans, .
Only if the SD's brought their space-lanes with them, since hyperdrive doesn't work without those-- and they require thousands of years to build. I think they'd stick with warp-drive.
as would gravity systems of the SSD
Romulans have their own artificial gravity, and it's better.
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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Trinoya » Thu Mar 31, 2011 9:04 pm

Evidence that the gravity systems are better? Evidence that the romulans couldn't make effective use of hyperdrive with their superior sensor systems?


Just because the romulans use singularities doesn't mean they are on par with 'moon building' gravity, especially when you consider the bulk of the death star is hollow and the thing doesn't fly apart from moving. Simply put, gravity systems in starwars are something awesome.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Thu Mar 31, 2011 9:10 pm

Trinoya wrote:Evidence that the gravity systems are better? Evidence that the romulans couldn't make effective use of hyperdrive with their superior sensor systems?
Because gravity is about bending space, and they're all about that-- even making their ship's warp-signature undetectable. Likewise, again, hyperdrive doesn't work without "space-lanes" that required thousands of years to build; sensors have nothing to do with it.
Just because the romulans use singularities doesn't mean they are on par with 'moon buiding' gravity, especially when you consider the bulk of the death star is hollow and the thing doesn't fly apart from moving. Simply put, gravity systems in starwars are something awesome.
They have artificial gravity all over their ships. The Death Star doesn't have any greater stress-points than smaller ships, simply because it's bigger; and it only moves by hypedrive.

It's just a big ball of crap, which only impresses those obsessed with size... like the "Big Wham" :D.

You want awesome? Consider the fact that the Romulans use singularities for warp-drive without sucking in the ship and everything around it like on the Planet Vulcan with the Red Matter.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Trinoya » Thu Mar 31, 2011 9:25 pm

Evidence doesn't work that way. Again, hyperdrive doesn't work without "space-lanes" that required thousands of years to build.
Ah, I see, my mistake, I was pretty sure we have to back up our claims.
They have artificial gravity all over their ships. The Death Star doesn't have any greater stress-points than smaller ships, simply because it's bigger; and it only moves by hypedrive.
... ... that's one of those thing that when I read I need to re-read just to make sure you wrote what you wrote. Do you honestly believe something the size of the death star doesn't have any greater stress placed upon it. It generates an immense ammount of gravity on itself just straight up, much less the fact that it moves around planets and systems without ripping itself up or pulling things from orbits.

It's just a big ball of crap, which only impresses those obsessed with size... like the "Big Wham" :D.
It impresses anyone who understands the industrial and technological might that has to go into building something the size of a small moon.
You want awesome? Consider the fact that the Romulans use singularities for warp-drive without sucking in the ship and everything around it like on the Planet Vulcan with the Red Matter.
Well.. you don't know a lot about blackholes it seems. What was done to vulcan was an artificial reaction that worked far faster than any blackhole would have.

That said: It speaks volumes on their ability to manipulate time, not gravity, since they use a quantum singularity, of which we know nothing else about... All we are aware of is that it causes the destruction of the ship if it breaks out...

But we've seen dozens of romulan ships destroyed, near one another, and I don't recall seeing any immediate blackholes ripping the surrounding dominion, federation, or klingon ships a new one.
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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Trinoya » Thu Mar 31, 2011 9:31 pm

Forgive the double post, I was posting during an apparent edit.

Because gravity is about bending space, and they're all about that-- even making their ship's warp-signature undetectable. Likewise, again, hyperdrive doesn't work without "space-lanes" that required thousands of years to build; sensors have nothing to do with it.
Any space faring civilization capable of traveling at FTL speeds is all about bending space.


And I was under the impression that 'thousands of years' refered to inferior FTL needed to map the lanes before they can be used, not that it requires some sort of artificial creation. We have G-cannon level evidence and T-canon evidence of hyperspace lanes merely needing to be detected to be used (Obi-wan traveling to Kamino, Tarkin having secret hyperspace lanes).


I'm not saying that it doesn't require effort, but the effort requried for someone with something like warp drive and subspace sensors will most likely be far less.

Unless you believe it to be beyond their capabilities.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Admiral Breetai » Thu Mar 31, 2011 11:28 pm

the reason why it took so long for hyperlanes to be mapped out is because of the crummy long range sensor tech..and the risk of making blind jumps when your not a force sensitive

basically that's why it can take so long it's also why the EU has absolutely retarded things like...a seventeen thousand year long war between the old republic and a small stellar empire..because of how long it took them to properly map out hyperspace lanes...meant for long pauses between battles-and why for the first..twenty some thousand years of the republics existence IIRC..it was smaller then the UFP/klingon territory

Trek sensor tech should have no such issues they are centuries ahead of wars sensors or if they did the time between accurate mapping would be reduced drastically especially when you have..things like warp drive and slip tech to offset the distance

to the industrial capacity while I think the Dominion and Federation completely outshine the empire and republic here..I'm not so sure the Romulans do they very well may they may not

regardless considering the largely stagnant and backwards tech base they have..to do what they did building the DS1 and 2 is very impressive they may not be move advanced then the trekverse but they've had two dozen millennium to work out the kinks and pimp out the stuff

they'd certainly be interested in the grav tech just on that probably take the SSd a prize to be studied and maybe converted into a mobile star base if they can win

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Fri Apr 01, 2011 12:25 am

Admiral Breetai wrote:the reason why it took so long for hyperlanes to be mapped out is because of the crummy long range sensor tech..and the risk of making blind jumps when your not a force sensitive
More like hyperspace conduits... it's difficult to fight for control of raw hyperspace, like the Trade Federation was with Naboo.
Same with their communications-net.

There's also no risk in sending probes on hyperspace jaunts... however clearly that's not how it worked.
basically that's why it can take so long it's also why the EU has
Absolutely nothing to do with this conversation.
Trek sensor tech should have no such issues they are centuries ahead of wars sensors or if they did the time between accurate mapping would be reduced drastically especially when you have..things like warp drive and slip tech to offset the distance
Your logic is as good as your punctuation; you're confusing sesnors with stellar cartography.

regardless considering the largely stagnant and backwards tech base

So you're saying they have stagnant backwards-tech, but superior hyperdrive... how does THAt work?
Not very well, that's how. More like the galaxy is simply stagnant, with their politics still in the middle ages; and so they've had plenty of TIME to set up conduits over thousands of years while their tech basically stood still.
Meanwhile Star Trek hasn't had that kind of time to diddle around playing with lightsabers, they've been doing things and making rapid progress, breaking the time-barrier only decades before Kirk's time.
So while the ships are limited to 1000c or so, that's without conduits; meanwhile, even the fastest SW ship can only do about Warp 1.5 on its own.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Fri Apr 01, 2011 12:46 am

Trinoya wrote:
Evidence doesn't work that way. Again, hyperdrive doesn't work without "space-lanes" that required thousands of years to build.
Ah, I see, my mistake, I was pretty sure we have to back up our claims.
Not if it's obvious.
Warp-drive involves bending space, just like gravity does; and ISD's don't have warp-drive.
They have artificial gravity all over their ships. The Death Star doesn't have any greater stress-points than smaller ships, simply because it's bigger; and it only moves by hypedrive.
... ... that's one of those thing that when I read I need to re-read just to make sure you wrote what you wrote. Do you honestly believe something the size of the death star doesn't have any greater stress placed upon it. It generates an immense ammount of gravity on itself just straight up, much less the fact that it moves around planets and systems without ripping itself up or pulling things from orbits.
That's one of those things when someone calls you "stoopid," i.e. it's a rock thrown by someone in a greenhouse.

Artificial gravity works both ways, and the DS was built in zero gravity.
But the DS doesn't "move around planets--" it pops up in hyperspace and WAITS for them to orbit into range; they don't call it a "station" for laughs.

Obviously you're under the illusion that the DS was rocketing around Yavin in order to zap the Rebel base; but somehow you missed the absence of BIG HONKIN' THRUSTERS, like on the ISD's.

It's just a big ball of crap, which only impresses those obsessed with size... like the "Big Wham" :D.
It impresses anyone who understands the industrial and technological might that has to go into building something the size of a small moon.
More like just lots of time and resources to waste building a big tub of junk that gets hulled in one shot. Oh yeah, it takes a miracle to build something in the zero gravity of outer space.
Clearly you don't understand it as well as you pretend... or much else.
You want awesome? Consider the fact that the Romulans use singularities for warp-drive without sucking in the ship and everything around it like on the Planet Vulcan with the Red Matter.
Well.. you don't know a lot about blackholes it seems.
And the glass-house dweller throws one more stone....
What was done to vulcan was an artificial reaction that worked far faster than any blackhole would have.
Actually a black hole at the middle of an earth-sized planet, would require no more than 22 minutes for the planet to be entirely consumed.
That said: It speaks volumes on their ability to manipulate time, not gravity, since they use a quantum singularity, of which we know nothing else about... All we are aware of is that it causes the destruction of the ship if it breaks out...
Manipulating time and gravity are technically the same thing. However losing containment of a warp-drive is always pretty destructive.
But we've seen dozens of romulan ships destroyed, near one another, and I don't recall seeing any immediate blackholes ripping the surrounding dominion, federation, or klingon ships a new one.
We've also seen Federation starships destroyed, and we don't see the anti-matter doing what it does elsewhere when unleashed.
More like it dissipates in both cases-- with the Romulan ship it's due to the small size, since normally it takes something 3x the mass of the sun to keep it from dissipating.
However in both cases, that's not the same as losing containment.

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by Admiral Breetai » Fri Apr 01, 2011 4:31 am

SpaceWizard wrote:
More like hyperspace conduits... it's difficult to fight for control of raw hyperspace, like the Trade Federation was with Naboo.
Same with their communications-net.

There's also no risk in sending probes on hyperspace jaunts... however clearly that's not how it worked.
the answer is pretty simple not advanced enough until empire era and computing tech being a pile of crap not worth the time wasting on a nav computer?
SpaceWizard wrote:
Absolutely nothing to do with this conversation.
informative for those who want it
SpaceWizard wrote: Your logic is as good as your punctuation; you're confusing sesnors with stellar cartography.
I'm sorry who the hell are you? that aside it's both
SpaceWizard wrote: So you're saying they have stagnant backwards-tech, but superior hyperdrive... how does THAt work?
better then anything short of slip stream or trans warp that's for sure well in terms how fast it takes to get places
SpaceWizard wrote:Not very well, that's how. More like the galaxy is simply stagnant, with their politics still in the middle ages; and so they've had plenty of TIME to set up conduits over thousands of years while their tech basically stood still.
the improvements came they just came slowly..
SpaceWizard wrote:Meanwhile Star Trek hasn't had that kind of time to diddle around playing with lightsabers, they've been doing things and making rapid progress, breaking the time-barrier only decades before Kirk's time.
political stagnation does play a part in certain trek powers but it does not hold the tech back the klingons are a good example of that, being a culture in decline for at least nearly a century if that hunk of shit ST:ENT is to be believed where in it before the augment virus as well but where capable of fielding vessels on par with Fed cap ships

politics isn't going to hold the SWU entirely back theres something else to it too
SpaceWizard wrote:So while the ships are limited to 1000c or so, that's without conduits; meanwhile, even the fastest SW ship can only do about Warp 1.5 on its own.
outside of a hyperspace jump? on impulse power?

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Re: The SSD and 12 ISD's mix it up in Romulan space

Post by User1601 » Fri Apr 01, 2011 6:56 am

Impulse power doesn't apply in SW.

As for Klingons, they were warrior-slaves to a more advanced race, before Khalas led them to overthrow their captors; that's how Klingons got their tech, but they weren't able to improve on it much, but had to ally with the Romulans in order to improve it.

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