SW Fleet Logistics (Rebellion, GE)
Posted: Mon Dec 28, 2009 7:54 pm
Speaking of Leo1 getting away with something:Mith wrote:I don't ever recall Leo1 actually ever being held accountable for his actions. The only ban he's ever gotten is voluntary (which is just stupid). And this debate is just an example of how fucking poor standards are.
He's using game mechanics. Which contradict, among other things, ROTS ICS fuel consumption rates, and in that very same sourcebook, tell us that an ISD has 250 shield points and 730 hull points. In that sourcebook, an X-Wing's lasers deal 14-140 damage per hit. Even taking off the 30 DR, that means a dozen X-Wings can take down an ISD in pretty short order if it doesn't shoot back.Leo1 wrote: A small point on the kind of shipbuilding capacity that the UFP has to deal with.
According to Starships of the Galaxy (2001 Edition):-
A single ISD takes 640 weeks to build in one standard shipyard slip- this takes way too long, so shipyard's divide construction of large ships amongst multiple slips.
Because the ISD is a "Colossal" scale ship, its construction can be divided amongst up to 12 slips.
Kuat Drive Yards - the best shipyard in the galaxy (refer below) - has 5,781 slips.
Because it's the best shipyard in the galaxy, it has a construction multiplier (i.e. due to the skill of its workforce/ excellence of its facilities) of 0.5 - the highest number. By comparison, the Mon Calamari have only 0.75.
One ISD, divided amongst 12 slips, by Kuat Drive Yards would therefore only take 26.7 weeks to build.
At full bore, if every slip was devoted to ISDs, KDY could churn out 481.75 ISDs per six months, or 963 ISDs a year.
Or how about a Super Star Destroyer? KDY could build one every 88 weeks, divided amongst the same number of slips.
And that's just KDY. There are many other shipyards (those of Fondor, Bilbringi, and Seinar Fleet Systems spring immediately to mind).
Without using their proton torpedoes. But he's not just using game mechanics, he's using them dishonestly:
Leo1 wrote:The Rebellion has the tiniest fraction of Imperial fleet strength, and avoids battle with the Imperial fleet whenever possible. Even running full bore, the Mon Calamaris shipyards couldn't hope to provide more than one cruiser per six months, plus smaller ships.
KDY alone can churn out almost 500 ISDs in the same time.
For those of you following the math, the KDY shipyards can average (5781)/(640*0.5)=18.06 ISDs/week, while the MC shipyards can average (1000)/(640*0.75)=2.08 ISDs/week. A ratio of 8.7:1, not 500:1. Note that MCCs are smaller and more efficient warships than ISDs. Both shipyards will, of course, be producing other things, but the KDY shipyards are about as important to the Imperial navy as the Mon Calamari shipyards are to the Rebels.Starships of the Galaxy (2001 SWRPG sourcebook) wrote:Mon Calamari
(1,000 slips, construction multiple 0.75)
The world of Mon Calamari has numerous shipyards in orbit.
He's made a math error, too - 18.06 x 52 weeks would be 940, or times 70 Star Wars weeks per year gives 1260 - but the important bit is that he's mixing and matching sources very selectively.
While we're on the topic of EU completism, the Mon Calamari are variously referenced to have have shipyards in Ruisto (attacked in 2 ABY by the Empire) and Krinemonen, while the Quarren, similarly, are given Separatist shipyards in Minntooine and Pantan during the Clone Wars. (Pantan was destroyed).