Mike DiCenso wrote:Mike DiCenso wrote:
Well, in fairness, the turbolasers, at least as far as have been observed in the highest canon could be kiloton range (or equivalent to, if it operates on some kind of chain-reaction), maybe even low single-digit megaton based on the TESB asteroid popping scene.
Mr. Oragahn wrote:
If we assume excess of energy, larger asteroids and perhaps denser composition, iirc.
That from cannons that could easily be medium TLs (contrary to popular SDN typical belief that they're PD guns).
In comparison, the main weapons of UFP ships, torpedoes, have shown to be far more potent against asteroids, lower end against lower end (same for the other side of the spectrum).
Well, yes. Remember I did do the calcs a while back on the Strek-vs-Swars along with others who worked out that the TL bolts' width constrain the diameter of the asteroids to about a few meters wide on their long axis. Here at SFJ, we also worked out the locations of some of the TLs, as you may recall, tracing that last one back to the ISD's trench notch where the model happens to have a heavy gun turret. With the other locations, you might be able to make a case one way or the other since the model only has holes, but few visible guns in that location that don't line up with the bolts starting locations anyway. Being fair and assuming soild elemental iron asteroids that are perfectly spherical you can get a few kilotons of firepower. However, the asteroids aren't perfect spheres, they're lumpy, and you can probably knock that down by a decent percentage.
Perhaps such a thread, about the ISD vaping asteroids, should be redone here, properly.
Mr. Oragahn wrote:Now, it's also evident that the ISD's crew wouldn't waste more energy than needed to surely vape an asteroid of a given size.
Possible, or it's possible they're using every amount possible to maintain margins of safety in ensuring they destroy the asteroids. It's also highly telling about their shields and armor that they even have to consider using their weapons to open a pathway through a group of asteroids of single digit meters size. I mean, what happened to those petaton dissipation rates?
Yes, that's a thing; although this same ship's shields managed to vape an asteroid on contact, and the asteroid wasn't moving fast enough to be responsible of its vaporization.
If only a fraction of the shield surface wasn't responsible of that feat, then the whole shield could be a great many times worth that.
Mr. Oragahn wrote:
Only the EU features megaton level explosions, including a large one seen from orbit (the one with PACHOOWW!! thing), but it also has cases of clear terajoule firepower, plus that piece from Slave ship, with turbolaser recoil systems capable of dealing with explosions in the giga-tonnage range.
That was seen from low orbit and even then the explosions weren't that impressive. At best single digit megaton range. But certainly nothing like the insane gigatons and petatons of firepower certain people claim we should be seeing.
Actually, having put my elite skills at work, I managed to cobble these pieces of data, mix of the
original comics scan,
a shot of Suez Canal in Googul Urf (establishing the gap between two shores as 32 km wide) and our dear planet in high resolution, all in photoshp'z. Admire:
And then the
cropped and zoomed window, which shows how the fireball is as wide as that
32 km wide gap in the
Suez Canal, between Ain Sukhna (western shore) and Ras Sudar (eastern shore).
As talented people also happen to be lucky from time to time (^-^), that aperture happens to be three pixels wide, with the middle pixel being darker. The explosion is also three pixels wide, the middle pixel being lighter.
Basically, the fireball's width is at the very least a third of that aperture, 10.66 km. In the
NWEC, that's more than 160 megatons for a ground contact fireball (requires less energy to spread sideways).
Considering that the explosion fades either sides, over both adjacent pixels, it could go up as 2/3 of the golf aperture, or 21.33 km wide. That's between 900~910 megatons.
Mike DiCenso wrote:Look, there are some outliers in TCW, but the entirety of the series cannot be discarded simply because we don't like it, and the series is showing us a remarkably consistant low-range, low-power SW firepower, and it's canon status overrides higher range and energetic examples from the EU. The only thing that can override TCW is the movies, which is why for fairness' sake I bring up the TESB scene. Because otherwise the debate flip-flops to where Trek has a clearly decisive firepower advantage, that while not quite as bad as the ICS-Trek one was, it still is pretty bad, and were it not for superior SW industrial might and hyperdrive, the debate would be over. The hypedrive advantage it looks like, though, could be nullified since it does require special lanes and navigational information to obtain the high speeds seen as it does for warp drive. As far as the first Clone Wars show goes, it was mostly Jedi Wank, not tech wank. In one episode the Seperatists actually wasted time and resources building a big stomping machine rather than just using nukes or orbital bombardment or hyper velocity KE.
The same CGI show has a Republican cruiser that both loses its left reactor during reentry, but hits the ground at a considerable speed and hard angle and suffers no damage.
It's the show that also has a Venator, in the first half of season 1, seen slowing down rather fast.
It is a kiddified retelling of history, a show wherein enemy generals behave like fools and sunday morning cartoon vilains, and where B1s are all of sudden very talkative and even more stupid than they already were.
A show for which we're supposed to think its authors watched the scene about the clonetroopers missing the B1s ten meters away and said yeah, that rocks? When ROTS has shown way better accuracy? When TESB had Rebel troopers firing in the icy distance with their carbines? With AT-ATs in the distance barely missing the snowspeeders? When the Millenium Falcon's small auto-sentry/defense blaster did a better job as a laying down supressing fire and killing several snowtroopers? With the Tuskens ace-shooting bolides flying at supersonic speeds, several hundreds of meters away, in TPM?
Or a supposedly fast ship can't even circle a nebula in hyperspace faster than small fighters flying at a molasse speed?
Admit it, you would react the same way if a Trek CGI show did nerf everything in the same way. You'd get ships unable to slag an entire city with a sustained bombardment, phasers missing 90% of the time, warp speeds being pulled down to stupid speeds such as a ship going through a Dyson sphere would reach the other side sooner than a similar ship circling it at warp 9.8, etc.
Only ranges and infantry scale or ground/air crafts firepower have been roughly in line with what we saw in the movies.
It's not a question of pulling down the comedy about Star Wars' teratons or so, since that's done at length, without the CGI show, as it solely relied on myth and wank.
Here, it's a question of making sense. An universe that is colonized at a Galactic scale by large starships which can enter or leave atmosphere without trouble (couple of kilotons just to move at a few gees), there are limits to how low-tech their power generation abilities can be.
It's just like if Luke Skywalker gave his nephews a CGI cartoon to watch, written in Basic, made by a certain Jiörg Wukaas, for the sake of both educating and entertaining them while he's having some business with Mrs. Jade.
Mike DiCenso wrote:
Yes, that's it. The dialog stated that the torpedoes were set to produce a "display blast" at 1,000 meters altitude, which would make their yield stupid powerful, though not quite even "Skin of Evil" much less TDiC range.
-Mike
I don't really understand how a "display blast" would require a high yield whatsoever.