Usin Warp drive in System! What is the danger really?

For polite and reasoned discussion of Star Wars and/or Star Trek.
PunkMaister
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Post by PunkMaister » Sat Mar 28, 2009 4:25 pm

watchdog wrote:I can only remember one instance where anyone was concerned with going to warp in a system, but I dont remember which episode of DS9 it was. I always figured the concern was about possible collisions with planets, stars or other ships, seeing as how the episode I'm remembering had the Defiant having to warp in close to the Bajoran sun in order to capture a shuttle or a runabout that was on some sort of suicide mission to blow up the sun or something with I dont know how many other ships all around.
It's the same reason I came up with whenever the question of why the Klingons were not warp straifing DS9 during their attack, a whole bunch of ships all warping around in many different tight formations near a planet is just begging for a collision.
That's a whole different situation though...

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Post by Roondar » Mon Mar 30, 2009 11:53 am

PunkMaister wrote:
watchdog wrote:I can only remember one instance where anyone was concerned with going to warp in a system, but I dont remember which episode of DS9 it was. I always figured the concern was about possible collisions with planets, stars or other ships, seeing as how the episode I'm remembering had the Defiant having to warp in close to the Bajoran sun in order to capture a shuttle or a runabout that was on some sort of suicide mission to blow up the sun or something with I dont know how many other ships all around.
It's the same reason I came up with whenever the question of why the Klingons were not warp straifing DS9 during their attack, a whole bunch of ships all warping around in many different tight formations near a planet is just begging for a collision.
That's a whole different situation though...
For all we know people in the ST universe use the SciFi equivalent of shipping lanes and the danger is that you hit another ship flying the same route as a result.

This would not at all be a strange idea - there are many good reasons to restrict space travel to set corridors. It would fit with the series too as the problem seems to mostly exist in often-travelled regions such as Earth space.

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Feldercarb
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Post by Feldercarb » Tue Mar 31, 2009 9:34 pm

watchdog wrote:I can only remember one instance where anyone was concerned with going to warp in a system, but I dont remember which episode of DS9 it was. I always figured the concern was about possible collisions with planets, stars or other ships, seeing as how the episode I'm remembering had the Defiant having to warp in close to the Bajoran sun in order to capture a shuttle or a runabout that was on some sort of suicide mission to blow up the sun or something with I dont know how many other ships all around.
It's the same reason I came up with whenever the question of why the Klingons were not warp straifing DS9 during their attack, a whole bunch of ships all warping around in many different tight formations near a planet is just begging for a collision.
Kirk comments in his log (thoughts?) in TMP that because of V'gers proximity to Earth that they will have to risk going to warp while still in the system, then they almost smash into an asteroid. Part of that problem apparently was the warp engines hadn't been properly tested.

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Post by Mike DiCenso » Tue Mar 31, 2009 11:50 pm

Feldercarb wrote: Kirk comments in his log (thoughts?) in TMP that because of V'gers proximity to Earth that they will have to risk going to warp while still in the system, then they almost smash into an asteroid. Part of that problem apparently was the warp engines hadn't been properly tested.
Correct. Kirk in his log states that even 1.8 hours after launch (passing Jupiter's orbit), that they had to risk engaging the warp drive while still within the solar system. You are also correct in that the warp engines had not been tested properly, and the wormhole created by the intermix imbalance is what caused them to nearly collide with the asteroid.
-Mike

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Post by Roondar » Wed Apr 01, 2009 9:50 am

Mike DiCenso wrote:
Feldercarb wrote: Kirk comments in his log (thoughts?) in TMP that because of V'gers proximity to Earth that they will have to risk going to warp while still in the system, then they almost smash into an asteroid. Part of that problem apparently was the warp engines hadn't been properly tested.
Correct. Kirk in his log states that even 1.8 hours after launch (passing Jupiter's orbit), that they had to risk engaging the warp drive while still within the solar system. You are also correct in that the warp engines had not been tested properly, and the wormhole created by the intermix imbalance is what caused them to nearly collide with the asteroid.
-Mike
This would be akin to me getting a tank of diesel instead of plain petrol and suddenly going mach 4 when I shift into 5th gear...

A fuel imbalance leads to wormholes. One wonders why no one tried to make a stable form of it.

Now, if I where dishonest and sneaky I could also suggest that the mere fact they can form wormholes using the warpdrive must mean that they produce at least the minimal required energy to do so. But I'm not so I'll keep it to weird-subspace stuff instead ;)

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Post by GStone » Wed Apr 01, 2009 11:52 am

Mike DiCenso wrote:Correct. Kirk in his log states...
The odd thing is that when I read the above, I had a visual of Kirk in a checkered shirt and jeans, as he sat in a tree that was cut down and a rectangular part is removed, so he can sit in it, as it floats downstream.

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Post by Flectarn » Wed Apr 01, 2009 3:45 pm

GStone wrote:
Mike DiCenso wrote:Correct. Kirk in his log states...
The odd thing is that when I read the above, I had a visual of Kirk in a checkered shirt and jeans, as he sat in a tree that was cut down and a rectangular part is removed, so he can sit in it, as it floats downstream.
Deleted scene from ST:V?

;)

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