The writers had left a door open in season 5 with Weirbot telling Sheppy that there were more advanced cultures hiding across the galaxy.mike4ty4 wrote:What would you consider then a real "morally correct" solution? I.e. a third option to:Mr. Oragahn wrote: Yes, with the power creep, the writers have virtually sterilized their own universe off any interesting aliens. I remember that the rumours for the SGA movie had the Tau'ri find a weapon of mass murder or some kind, specifically tailored against the Wraith, and they could unleash it to "free" the galaxy. At that point, I and other people who were very critical of the show and its moral values "looked" at each other and just wondered if they were serious with that crap. I figure they can't picture anything but a silly exit where the Tau'ri have to win, even if it means spin doctoring a mass genocide into a noble human act.
1. genocide Wraith
2. let Wraith keep killing people
As all the Wraith don't need to be united, I wondered if there could be a society where some Wraith would precisely have found a truce with humans and developed a complex and very unique civilization based on some unique value codes and organized societal events.
In such a society, the Wraith would be outnumbered (ratio not fixed but it could be anywhere between 1:100 to 1:1000), and not possess any superior political power. Technologically, they'd retain very little of what they know. The whole society would globally gain from it, living in an age of post scarcity, if you will.
One of those periodical societal events, directly relating to the absorption and gift of life, would be about a ritual called something like the Passing of Life. Crappy name, but it's not a problem. Figure I could come with something more imaginative, about the flow of water/life/energy or some such, dunno.
The principle is simple. Wraith, as a whole, don't tend to be numerous. They grow to large number through their drones, largely expandable and used for cannon fodder in combat. So they're useless here. But their pure forms are much less numerous, and can be limited as long as a queen wishes so.
Part of the culture is that a Wraith, who would generally outlive a human, would grow a special long term friendship with a large group of humans, represented by a dozen of them who will be very close to the Wraith member. They'll receive an education both from other humans and this particular Wraith. Those dozen humans will also represent other humans of the same age. I assume this will take place before entering adulthood.
So that one Wraith will get to know those humans for decades. When these humans will become elders, around the equivalent of the 80s for normal humans, the ritual of the Passing of Life will be executed.
However, several years earlier, the elders and the Wraith will be presented to a new group of young people, in preparation to the ritual about to happen like a decade or more in the future. That group will be greater or smaller than the elder group, numbers depending on human demographics in that civilization.
The principle of the ritual is for the elders to give room to the younger ones after having lived a great and extended life: with the help of chemicals and technology, the Wraith mentor/friend will take on the responsability of bringing his companions and their own same aged relatives (the dozen close friend elders plus the other elders) to a honorful, respectful and calm death.
No pain, no suffering.
The Wraith will take their life force, quietly.
Then, he will proceed to retain a part of it for himself, and distribute the other portion equally to the new group he's met years before the ritual.
So they all live long and prosper, literaly.
That's a tenuous peace, but it can work wonders, and still allows for a lot of treachery plots, and very interesting interactions with the murderous other Wraith, plus those who may not manage to cope with their need to kill on people they can easily understand and relate to.
This is largely steming from what we've seen in "Instinct" and later on, "Common Ground". Plus obviously all the workable relations between Todd and the humans of the expedition at Atlantis.
Cheap cop out imho, although there should have been at least an episode about the Wraith having been experimenting on cloning their food.What if they discovered some method that they could unleash to maake the Wraith lose their need to feed on humans and be able to feed on more conventional forms of food?
Besides, the idea of Wraith sucking the life out of pigs, oxes and chickens is too farcical to be taken seriously. :)
Well, depends on what you mean by really good. If you mean a writing uped to the level of Babylon 5, TNG/DS9, nBSG, early Farscape and Firefly, while retaining the Gate touch, definitely.And also, do you think a really good Stargate series has any chance at all of being made?
As I said, the campy but more bruising first half of SG-1 really shines in light of what was produced after that. The very first season of SGA was really allowing things to take a good shape, it was very promising and to the risk of repeating myself, it's the only one I'd recommend as DVD worthy.
In a way, SGU was such an attempt, but with lots of problems, both on the writing department and an atrocious and truly deplorable management by Raw Wrestling Channel. Pardon, I mean SciFi.
Erm, wait. SyFy.
Like, the scheduling, the too long mid season break, the likely the pressure to make this show attractive to teenagers (SG-90120, but they didn't abuse that, to be honest) and the lack of communication on that show. Oh and the cancelling of SGA, which simply prevented the former fanbase from making the transition, caping the measured audience to 1 million, instead of the 1.3~1.4 of SGA.
For one, I totally welcomed SGU for the SF mood, the high quality sets, the mystery that was kinda building up, notably with the terraformed planet, the ruins, the good actors and the... damn, the alien landscapes we never had since the few bits from SG-1.
That show was another style, clearly, and I welcomed that, because it's good that a show tries a few things differently, as long as it doesn't break the base model.
The stargate prop also remained a central piece of the show, and that was cool.
I don't know. There's that whole "fat arses on laurels" problem, with people contributing to the original good quality of the material just loosing the spark over time, or simply not being meant to the positions they were appointed to, like Mullie and Mallozzi, much better stuck at the writing department with a creative director above them - after all, those guys I love to insult are those behind one of my favorite SG-1 episodes, "Scorched Earth", and they even said that they had originally planned a darker ending to it.mike4ty4 wrote:Is it acutally possible though this could be done, and the SG franchise resurrected with a whole new crew, and made a lot better? What would it take for that to happen?Mr. Oragahn wrote: But above all, what Stargate needs is to leave SciFi. That channel has always kept a blade above the franchise's head, and ever kept dumbing it down. Stargate has never been better than when it was on Showtime, and SG-1 only got to season 10 because its first half simply was that strong.
Of course, knowing the fact that Wright and co didn't really like the more edgy style imposed by Showtime - which is just all too ironic considering what they tried to do with SGU - I wonder if the main problem isn't also some of the powers that be.
Luckily, many are leaving the adventure.
Obviously, in the right hands, this is a franchise that could do wonders, but it needs lots of efforts to clean up the background and tie all loose ends, and add a whole level of background complexity while leaving the front stories more simple and focused on good characters.
You know, that's the irony, really. I remember watching those SGA crew videos when talking about auditioning actors for the role of Aiden Ford, and saying that they were looking at Sunshine Franks' little squized video, and they liked it, and the video ended with the guys saying that your show can't work without good characters.
And?... right, that's absolutely where the show already sucked. It's not like there wasn't potential in Eimagan after all, but they couldn't find anything better than count on her timely pregnancy to shoehorn that into their story, instead of using her knowledge of the galaxy and various cities' people to help Weir in her extralantian relations. I kept wondering why the fuck they didn't keep Atlantis as a refuge city. Imagine Atlantis' own brown sector, and the Genii having a backdoor through that. More refugees would have kept coming because of the greater number of cullings.
Oh wait, they also completely nixed the Genii at some point. I can't know why, they were the perfect enemy: totally in the Tau'ri league, instead of dumbing down the Wraith to allow the Tau'ri a chance against the vampires.
The Genii were perfect. Infiltrated, having their own way to elude the Wraith, owners of small arms factories, obviously much more knowledgeable about the galaxy and its people than the Tau'ri, using stargates extensively, while not using space ships. All they needed was a boost which would have been given by allowing them to scavenge more Lantian and Wraith tech, and adding some other storyarc around the ATA gene thing.
A bit like the Aschens in SG-1, who would have made much more interesting enemies than the Ori, if only for the fact that they would have not completely tipped the balance of power so drastically: the Aschens were very advanced in some departments, but not too much in others, and above all, they were all sneaky, insidious, forging alliances with other planets and slowly killing their populations. Their mastery in heliosciences would have also allowed them a good many tricks related to stars, notably stellar flares and other things. It was so intruiguing, as we didn't even know if all the Aschens supported what some of them did offworld. We just didn't know. All we saw of the Aschens could have been done by an influential group being quite shy about their outworld operations, or in a simpler writing style, it could have been a fascist government of some kind, with a fifth column which the Tau'ri could have been allied to.
Their capacity to kick Goa'uld butts would have seriously put them away from any threat from petulent Jaffa and other power craving Goa'uld surviving the Replicator onslaught.
But who knows? Nothing is done. All we know is that the Aschen who conducted outworld operations last dialed a stargate connected to the wormhole, and that alone could have froze them in time, sort of. But with their capacity to predict solar flares, and their advanced industrial use of stargates, they could potentially be written into having solved that.
Damn. Look at that. The Ori leftovers (see former posts), the Jaffa Nation still trying to recompose after the major blow at Dakara, some potential Goa'uld still complicating matters left and right (not all of them could have been killed, although all known System Lords would be considered gone for good), then the Aschens, the Lucian Alliance, and the Tau'ri, still having to wrap their affairs in Pegasus, torn from all sides, trying to maintain diplomatic relations with allies, protecting themselves from outworld influences, while dealing with new enemies.
Plus some bounty hunters, for good measure.
Hell, you may even bring back the Ree'tou. At least, they could bring back the Nox, literally erased from canon for no reason. I mean, it's just like they were never there, never existed, nothing. Poof, nada.
See, there's a LOT of potential, but it requires sweating while pushing those pens, and that, unfortunately, I'm not really sure if they're willing to bother with.