ILikeDeathNote wrote:...I just don't know what to say at this point.
I was trying to make a point about the likely prospect of a Stargate ICS being profitable. I was using an analogy to demonstrate that the SW ICS, based on a fanbase of potentially hundreds of millions of people, is only able to achieve niche sales.
Because
it is aimed at a niche.
Apparently, considering what has been published, yes.
What published? Novels/episode novelizations? Those tend to have wider appeal at least.
I already listed the stuff in question.
There are also other books about Stargate which aren't exactly providing fictional material, btu which are more about a blend of the shows' production, thoughts on their themes and other bits of canonical facts.
See, this time it's my turn to be anal about "including". Joowood has nothing to do with the MMORPG.
Ok. Where did I say they did?
Playing games on someone who thought he was sounding smart telling me a book is not a video game.
Next time, cut the crap.
Secondly, there has never been a relation between the quality of Stargate or Stargate's audience and the closure of the game.
Ok. Where did I say there was?
The whole line of reasoning of yours is all about that, quality and numbers.
Though there is a relation between the perceived popularity of a franchise and what kind of developer/publisher develops/publishes it. This is what Electronic Arts, the largest game publisher in the world, snaps up game rights to popular franchises left and right.
Continuing with erroneous analogies, I'll remind you that videogamers are not a niche, really. It's a wide appeal form of entertainment.
Now, a technical guide about a given franchise, there we'd start talking.
The reason why this game got cancelled is just one factor among many which can apply to any game, from the moment a publisher is not in agreement with the developer. Simply put, unless you have evidence that the Stargate's market size was the problem, your claim is incorrect.
http://www.gamasutra.com/php-bin/news_i ... story=6139
You're correct, JoWood canceled the initial engine build because they were disappointed with what they saw from developer Perception.
But we can infer a few things. JoWood has a reputation for cut-rate bargain bin game titles, based on the titles they
have published. If the market for Stargate was there, a larger publisher like EA or UbiSoft would be easily able to outbid them.
You can't decide that just when you get out of bed. If Aliens vs. Predator has proved anything, dealing with a franchise owned by Fox has been a terrible affair for more than a decade. It's only recently that Fox has tried to remilk the franchise with two mediocre movies and new games.
Hell, there's even the orignal makers of the first AVP making another one.
The fact that they hired a cut-rate developer to develop it (and even they were disappointed with the initial build) also says a lot of things.
It only says MGM didn't want to spend much. Remember, though, that at this time, the show didn't have a five year spin-off, a second spin-off, plus two DVD movies and a third one in the works.
Moving to a MMO actually tells that they're both confident and aware of the revenues which can be grossed via a MMO.
Thirdly, IGN is certainly not the be all and end all of game ratings
I understand that. I also understand that I never referenced them in the first place.
Oh yes, sorry, Gamesplot, the place where even top rank reviewers get fired because they put "just above average" scores to games which are being advertised on the website.
Most critics focus on the bugs galore. Even the last Alone in the Dark had bugs, yet the game had a large quality to it and a solid studio (Eden Games) behind it. Which is probably why they could
afford working on the game, correcting the bugs and release a super patch with even added stuff to swallow the pill.
Not many reviews per se here.
Or their latest Hardy Boys game (a franchise that has a
huge video game market, I assure you....):
http://www.gamespot.com/pc/adventure/ha ... user-score
Keep in mind these are reviews by average consumers who have actually purchased the game, not from GameSpot's editorial or professional review staff.
JoWood still exists, which they couldn't if their games were that terrible. I know I sound like I'm craving for excuses, but when you consider the absurd amount of studios that close their doors each year, the fact that these guys are still around means that their games get an audience. That's what matters in the end, there's money that gets in. They get their cash, they make another game.
Also, look what I said a bit earlier on. Stargate wasn't big enough as a franchise, and you got what you can expect from suitmen who know shit about games, deciding to milk it.
It's quite ironic that the arguments you present there are mostly relying on people's opinions, yet the demo JoWood presented was deemed solid.
, and finally, the MMORPG is still in prod, but had issues, which MANY studios and publishers experience these days.
There have been other MMOs which got canned for several reasons.
I'll give you that. I'm just pointing out that Stargate isn't exactly considered profitable ground for a video game franchise, regardless of how popular the franchise proper actually is.
But they're making a MMO about it. The
most expensive type of video game to make.
It depicts a greater confidence than before, and obviously, it's only going to get better.
The sad thing about Alliance is that it was, aside from a RPG game, the best genre for this franchise.
Besides, SW Galaxy got made, but it turned out to be a great load of crap, which only late mods managed to correct main issues, but the damage was done. No surprise they're going with another pick (KOTOR), surfing on a sub-license which has proved succesful.
That said, SGW's characters went through a disastrous WoW filter, because WoW is the craze, so everything must be based on this game now.
Not really related to the debate at hand. Besides, it's more related to the incompetence of LucasFilm Licensing's own in-house development/publishing house, LucasArts (which really hasn't been the same since X-Wing Alliance, KOTOR and Empire At War excepting).
Because you think MGM and whatever branch that deals with merchandising is totally competent?
That would be too beautiful to be true.
Well then there you'll go. I'll gladly concede that there may be a market if MGM themselves feel that there is a market.
...but then again, you seem to be suggesting that a Stargate ICS, in effect, already exists. That kinda makes this whole thread pointless then, doesn't it?
I'm saying there are first steps, each time getting better.
Apples and oranges. Coulter's books get large ad campaigns, and considering her profile and past best-selling books, 120K is indeed a failure.
This is totally irrelevant to the tech guides. Even Star Wars' ICS doesn't get that kind of spotlight, for obvious reasons! The budgets are certainly not identical, and that's the same for expected sales.
Fine, I'll concede that much. Although Ann Coulter's fanbase is largely "in-built" just as with the SW or SG fanbase, and a lot of the promotion is simply "word-of-mouth" or simply, basically flashing the cover to let people know it's there (trust me, people who agree with Ann Coulter will almost just automatically read what she writes...which only further adds to the "puzzlement" of her latest book's flop - perhaps too little promotion?) so I think there is at least more of a valid comparison than you think. Not to mention, once again, a lot of the publishing costs are fixed regardless of how much promotion a book gets.
Oh come on.
Best-sellers. There's just a limit to how far you can push the in-built argument. :)
In the end, as I said regarding canon, LucasFilm Ltd. is one of the rare houses to handle its IP in such a way to have a coherency policy for a whole deal of its extra fictions.
The SG staff ignoes SG books pretty much like Lucas used to ignore the EU to a large extent, although he's become quite lazy and now picks what pleases him instead, and alters some bits to piss EU fans more.
The only way a SG technical guide could get a minimal level of recognition was if it got cited in prof like the Okudas were.
Finally, these days, I cannot see a true TM being made if there's not a least one solid technical website dedicated to this topic.
Some older franchises like ALIEN, and perhaps Dr. Who, had their TM, but we're speaking of hugely succesful franchises, and frankly, I'm surprised by the quality of ALIEN's U.S.Marines TM.
Is there just one person around on internet, or a writer, who has shown any real dedication to the in-universe technical side of SG's canon? Not really AFAIK.
And considering the errors in official sources, there's obviously a lack of oversight and accuracy in that department. Which is unfortunate when you consider the quality of the ICS-like drawings in TUVG and in MGM TJ tabs.
Ok, We see typos everyday. Even Dan Simmons' books have quite a lot of them. But TUVG has a couple of unnerving ones, like Anubis's or Osiris's.
As for MGM's official website,
they don't even know how to spell villain, and that thing was still up one month ago.