Are you considered a really mean Game Master when, in a Star Wars setting, who have your players encounter a full-grown Rancor?
:)
Gaming question...
- Praeothmin
- Jedi Master
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- Location: Quebec City
- Praeothmin
- Jedi Master
- Posts: 3920
- Joined: Mon Oct 23, 2006 10:24 pm
- Location: Quebec City
-
- Jedi Knight
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- Joined: Fri Oct 26, 2007 3:03 pm
It depends really. If you're just doing it to slaughter them then yes, you are mean. And a bad GM to boot.
If you however allow them to live if they do their jobs well then it's no probs in my eyes.
To clarify: I don't think having big bad baddies is wrong or bad - far from it, a high challenge is a good thing. But I do believe that flaunting your powers is a bad thing, as are no-win scenario's.
... That said, I'm really curious how the Dalek thing went down :)
If you however allow them to live if they do their jobs well then it's no probs in my eyes.
To clarify: I don't think having big bad baddies is wrong or bad - far from it, a high challenge is a good thing. But I do believe that flaunting your powers is a bad thing, as are no-win scenario's.
... That said, I'm really curious how the Dalek thing went down :)
- Praeothmin
- Jedi Master
- Posts: 3920
- Joined: Mon Oct 23, 2006 10:24 pm
- Location: Quebec City
Roondar, I wasn't really asking the question, I was just joking.
My players know darn well if they act like idiots, then I will take them out as such.
They acted in an intelligent way (well, most of them, and one of them got tagged by the Rancor and got a very nasty side gash: "Oh, so that's what a lung looks like... O_O!) and succeeded in getting past it (I'm having my players go through KOTOR... :) ).
There's always a way out for my players (although sometimes, for dramatic purposes, it includes one of them sacrificing himself for the good of the others).
But thanks for the input... :)
My players know darn well if they act like idiots, then I will take them out as such.
They acted in an intelligent way (well, most of them, and one of them got tagged by the Rancor and got a very nasty side gash: "Oh, so that's what a lung looks like... O_O!) and succeeded in getting past it (I'm having my players go through KOTOR... :) ).
There's always a way out for my players (although sometimes, for dramatic purposes, it includes one of them sacrificing himself for the good of the others).
But thanks for the input... :)